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Author Topic: NSMCPP 2.0: Super Mario Galaxy  (Read 7037 times)

cashwarrior1

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #45 on: April 30, 2016, 08:06:03 PM »

Sorry for the smacking and the end, I didn't feel like re-recording it after I had a decent run-through.
Here's a download so you can edit it into the video.
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BrainyLucario

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #46 on: May 02, 2016, 12:45:42 PM »

I'll probably have to wait until school ends to record my song.

Ōkami~MD

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #47 on: May 02, 2016, 05:31:14 PM »

I'll probably have to wait until school ends to record my song.

yeh same
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E. Gadd Industries

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #48 on: May 03, 2016, 03:13:27 PM »

The same goes for me. :/
I'm barely able to work on my ragtime, Gourmet Race, & Ricco, not even thinking about CPP.
« Last Edit: May 03, 2016, 03:15:38 PM by E. Gadd Industries »
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BrainyLucario

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #49 on: May 05, 2016, 12:20:17 PM »

I need to play the note D-sharp in 8va but my piano doesn't seem to include that note in it's keys. What should I do? It simply skips the note for some readon.

Olimar12345

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #50 on: May 05, 2016, 02:05:07 PM »

"It skips the note for some reason?" Does that mean it continues to go upward and just doesn't have that single key?

Also, "D-sharp 8va"  does not tell us what pitch it is. The D and 8va could be anywhere.
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BrainyLucario

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #51 on: May 05, 2016, 03:21:33 PM »

If you look at the sheet music for library, it's the second beat in the second measure of the treble clef. My keyboard's sharp and flat keys simply pass over it. If i play a  C-sharp 8va note , the next note I can play that isn't natural is an E-flat 8va. The keys on my keyboard ocasionally skip flats and sharps like that so It's not like my keyboard has an error in it's production.

E. Gadd Industries

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #52 on: May 05, 2016, 06:40:22 PM »

Isn't E-flat equivalent to D-sharp? ???
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Olimar12345

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #53 on: May 05, 2016, 08:12:37 PM »

Sounds like a junk keyboard to me. Might be time to look into an upgrade or a public piano?
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Ōkami~MD

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #54 on: May 05, 2016, 08:42:17 PM »

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Olimar12345

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #55 on: May 05, 2016, 09:00:13 PM »

School or church-owned that you may use.
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JDMEK5

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #56 on: May 05, 2016, 10:59:59 PM »

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E. Gadd Industries

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #57 on: May 06, 2016, 12:27:04 AM »

What do you mean?
What Olimar said, and have you ever seen a YouTube video of a guy in a hotel or some random public location jamming out on the ivory keys? That's a public piano as well. Fancy hotels have them along with various shopping complexes, transportation areas, etc.
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Olimar12345

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #58 on: May 06, 2016, 12:51:46 AM »

If you look at the sheet music for library, it's the second beat in the second measure of the treble clef. My keyboard's sharp and flat keys simply pass over it. If i play a  C-sharp 8va note , the next note I can play that isn't natural is an E-flat 8va. The keys on my keyboard ocasionally skip flats and sharps like that so It's not like my keyboard has an error in it's production.

I think I get this now: your keyboard has the note names on the keys, and it say Eb but not D# on that key. Right?

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NocturneOfShadow

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Re: NSMCPP 2.0: Super Mario Galaxy
« Reply #59 on: May 06, 2016, 12:54:58 AM »

well this is awkward
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