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Author Topic: JDMEK5's Banana Hoard  (Read 57742 times)

JDMEK5

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JDMEK5's Banana Hoard
« on: February 28, 2011, 06:52:18 AM »

My shiny collection of work.
Comments and criticism are encouraged and appreciated!

First off, I'm going to put a link to all my sheets that are currently on the site already:
http://www.ninsheetmusic.org/browse/arranger/1217


Assassin's Creed II
3.Ezio's Family[MUS] [MIDI] [PDF] [Original]


Assassin's Creed Rogue
7.Agnus Dei[MUS] [MIDI] [PDF] [Original]


Diddy Kong Racing
41.Haunted Woods[MUS] [MIDI] [PDF] [Original]


Donkey Kong Country 2: Diddy's Kong Quest
22.Boss Bossanova[MUS] [MIDI] [PDF] [Original]


Kirby Air Ride
32.Water[MUS] [MIDI] [PDF] [Original]
40.Shooting[MUS] [MIDI] [PDF] [Original]
50.What's in the Box?[MUS] [MIDI] [PDF] [Original]
55.Legendary Air Ride Machine[MUS] [MIDI] [PDF] [Original]
64.Checklist Complete[MUS] [MIDI] [PDF] [Original]


Kirby's Epic Yarn
62.Tankbot[MUS] [MIDI] [PDF] [Original]


Pokémon Black Version & Pokémon White Version
1.Coronation Day[MUS] [MIDI] [PDF] [Original]
2.A New Adventure![MUS] [MIDI] [PDF] [Original]
6.Nuvema Town[MUS] [MIDI] [PDF] [Original]
7.Battle! (Cheren/Bianca)[MUS] [MIDI] [PDF] [Original]
8.Hurry Along 1[MUS] [MIDI] [PDF] [Original]
13.Route 1[MUS] [MIDI] [PDF] [Original]
14.Battle! (Wild Pokémon)[MUS] [MIDI] [PDF] [Original]Special thanks to Olimar12345!
18.Hurry Along 2[MUS] [MIDI] [PDF] [Original]
23.Route 2[MUS] [MIDI] [PDF] [Original]Collaboration with Latios212
24.Xtransceiver[MUS] [MIDI] [PDF] [Original]
26.Battle! (Trainer Battle)[MUS] [MIDI] [PDF] [Original]
43.Pokémon Gym[MUS] [MIDI] [PDF] [Original]
44.Battle! (Gym Leader)[MUS] [MIDI] [PDF] [Original]
51.Castelia City (Two Pianos)[MUS] [MIDI] [PDF] [Original]
55.Nimbasa City[MUS] [MIDI] [PDF] [Original]
57.An Unwavering Heart[MUS] [MIDI] [PDF] [Original]Special thanks to Bespinben!
60.A Tight Spot During Battle![MUS] [MIDI] [PDF] [Original]
62.Champion Alder[MUS] [MIDI] [PDF] [Original]
90.The Pokémon League[MUS] [MIDI] [PDF] [Original]
91.Battle! (Elite Four)[MUS] [MIDI] [PDF] [Original]
100.Ghetsis' Ambitions[MUS] [MIDI] [PDF] [Original]
103.Ending "Onward to Our Own Futures" (Two Pianos)[MUS] [MIDI] [PDF] [Original]
___.Pokémon World Championships Final (Duet)[MUS] [MIDI] [PDF] [Original]

« Last Edit: March 26, 2017, 10:51:09 PM by JDMEK5 »
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"Today's goal strongly involves not dying. Because nobody likes to wake up dead."

My Arrangements
Finale Version(s): Finale Notepad 2012, Finale 2012

Bloop

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Re: JDMEK5's Arrangements
« Reply #1 on: February 28, 2011, 08:51:51 AM »

They sounds all fine :D but in Toy Time Galaxy in measure 13 and 17 the bass is different like the rest of the 3 measures before it. Since that finale can open midi files :P. And do you have Mus files of those or missed I something in another topic I didn't read?

WiiMan96

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Re: JDMEK5's Arrangements
« Reply #2 on: February 28, 2011, 11:10:24 AM »

They all sound good, but inherently no .mus was always going to be a problem. It won't be submitted to the site without it, and even if someone/s were nice enough to convert ALL those and others you're bound to make in the future, it really wouldn't be fair to them.

If you use something like Sibelius or MuseScore you might be able to convert it into MusicXML format, which would be easier to import. Converting from MIDI to MUS is really messy and only gives us notes. Rarely do key sigs, time changes, grace notes and any form of formatting, articulation or dynamics translate properly if at all.

Hope you work this out. :)

JDMEK5

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Re: JDMEK5's Arrangements
« Reply #3 on: March 02, 2011, 01:54:02 AM »

They sounds all fine :D but in Toy Time Galaxy in measure 13 and 17 the bass is different like the rest of the 3 measures before it. Since that finale can open midi files :P. And do you have Mus files of those or missed I something in another topic I didn't read?
I'm not exactly sure what you mean with measures 13 and 17, so maybe you could explain it a different way?  :D
« Last Edit: March 30, 2011, 07:10:51 PM by JDMEK5 »
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"Today's goal strongly involves not dying. Because nobody likes to wake up dead."

My Arrangements
Finale Version(s): Finale Notepad 2012, Finale 2012

JDMEK5

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Re: JDMEK5's Arrangements
« Reply #4 on: March 02, 2011, 02:03:27 AM »

They all sound good, but inherently no .mus was always going to be a problem. It won't be submitted to the site without it, and even if someone/s were nice enough to convert ALL those and others you're bound to make in the future, it really wouldn't be fair to them.

If you use something like Sibelius or MuseScore you might be able to convert it into MusicXML format, which would be easier to import. Converting from MIDI to MUS is really messy and only gives us notes. Rarely do key sigs, time changes, grace notes and any form of formatting, articulation or dynamics translate properly if at all.

Hope you work this out. :)
Thanks for this feedback. Now that I think about it, you've got a big point, and it wouldn't be fair to everyone else to convert my files. If I get the chance I'll get a finale product. (I'd better start saving  :D) What's really fortunate is that the program I use can export Midis AND MusicXMLs. MusicXMLs never crossed my mind because I always found them pretty messy, but if that works best I have no problems whatsoever.
(Just to let you know if you read this again, I had no idea what I was talking about because my program can't read XMLs)
« Last Edit: March 17, 2011, 11:06:43 PM by JDMEK5 »
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"Today's goal strongly involves not dying. Because nobody likes to wake up dead."

My Arrangements
Finale Version(s): Finale Notepad 2012, Finale 2012

JDMEK5

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Re: JDMEK5's Arrangements
« Reply #5 on: March 02, 2011, 02:05:19 AM »

They sounds all fine :D but in Toy Time Galaxy in measure 13 and 17 the bass is different like the rest of the 3 measures before it. Since that finale can open midi files :P. And do you have Mus files of those or missed I something in another topic I didn't read?
I also forgot to mention that I don't have any .mus formats for any of them except Toy Time. (which I can't edit now because my trial ran dry)
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My Arrangements
Finale Version(s): Finale Notepad 2012, Finale 2012

WiiMan96

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Re: JDMEK5's Arrangements
« Reply #6 on: March 02, 2011, 06:07:22 AM »

Maybe convert it to MusicXML, link us and I'll see how it works? It probably won't be perfect, but you never know.

Finale PrintMusic is only $119 last I checked (not nearly as much as Finale Full) and that offers more than the functionality you'd ever need for piano arrangements for the site. The instrument limit might stop some orchestral arrangements but it's not too restrictive if you ask me. Having Finale full is mainly for bragging rights, methinks. :P

JDMEK5

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Re: JDMEK5's Arrangements
« Reply #7 on: March 04, 2011, 11:47:25 PM »

Maybe convert it to MusicXML, link us and I'll see how it works? It probably won't be perfect, but you never know.

Finale PrintMusic is only $119 last I checked (not nearly as much as Finale Full) and that offers more than the functionality you'd ever need for piano arrangements for the site. The instrument limit might stop some orchestral arrangements but it's not too restrictive if you ask me. Having Finale full is mainly for bragging rights, methinks. :P

Just one small question that doesn't really change my bias, but can it change clefs?
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"Today's goal strongly involves not dying. Because nobody likes to wake up dead."

My Arrangements
Finale Version(s): Finale Notepad 2012, Finale 2012

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Re: JDMEK5's Arrangements
« Reply #8 on: March 04, 2011, 11:55:36 PM »

PrintMusic can change clefs at the start of any measure. Full Finale can change it anywhere in any measure.
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JDMEK5

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Re: JDMEK5's Arrangements
« Reply #9 on: March 05, 2011, 12:16:48 AM »

Ok, thanks.  :P
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"Today's goal strongly involves not dying. Because nobody likes to wake up dead."

My Arrangements
Finale Version(s): Finale Notepad 2012, Finale 2012

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Re: JDMEK5's Arrangements
« Reply #10 on: March 05, 2011, 01:56:56 AM »

PrintMusic has 8va and 8vb though, so clef changes aren't really necessary in the middle of a measure.

JDMEK5

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Re: JDMEK5's Arrangements (NEW Pokémon B/W Elite Four Battle)
« Reply #11 on: March 17, 2011, 02:31:04 AM »

I'm also not sure about the notes at the end of measures 9 and 21 on "Route 1".
Suggestions would be very helpful.  :P
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Re: JDMEK5's Arrangements (NEW Pokémon B/W Elite Four Battle)
« Reply #12 on: March 17, 2011, 09:57:24 PM »

Some of the URLs are wrong, like Toy Time's MUS.

Your arrangements are awesome, but I'd like to see them visually with .mus files...
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Re: JDMEK5's Arrangements (NEW Pokémon B/W Elite Four Battle)
« Reply #13 on: March 17, 2011, 10:13:17 PM »

Elite Four Battle?? This should be good. Checking it out on Saturday. :D
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JDMEK5

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Re: JDMEK5's Arrangements (NEW Pokémon B/W Elite Four Battle)
« Reply #14 on: March 17, 2011, 10:23:38 PM »

Hope you like it!  :D
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"Today's goal strongly involves not dying. Because nobody likes to wake up dead."

My Arrangements
Finale Version(s): Finale Notepad 2012, Finale 2012
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