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Author Topic: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345  (Read 232 times)

Zeta

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[Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« on: April 24, 2017, 05:51:02 PM »

Submission Information:

Series: Other
Game: Cave Story (WiiWare)
Console: Nintendo Wii
Title: Geothermal
Instrumentation Solo Piano
Arranger: Olimar12345
« Last Edit: July 12, 2017, 02:00:35 AM by Olimar12345 »
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Olimar12345

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Re: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« Reply #1 on: April 24, 2017, 05:51:27 PM »

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Re: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« Reply #2 on: June 26, 2017, 12:31:12 AM »

Bump.
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Re: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« Reply #3 on: June 26, 2017, 02:55:38 AM »

That sounds great!

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Re: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« Reply #4 on: July 11, 2017, 04:49:51 PM »

I love it!
One quick question:
m21 - The LH chord is unplayable. You marked ways of fixing problems like that throughout the piece, but why not stick something here?
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Olimar12345

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Re: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« Reply #5 on: July 11, 2017, 06:47:45 PM »

Other marked spots called for hand switching, whereas this instance the pianist will have to slightly roll the chord with the same hand to sound all of the voices. The pedal takes care of the sustain.
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Re: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« Reply #6 on: July 11, 2017, 06:49:45 PM »

Other marked spots called for hand switching, whereas this instance the pianist will have to slightly roll the chord with the same hand to sound all of the voices. The pedal takes care of the sustain.
I get that. What I meant was, should it be notated, or is it considered implied?
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Re: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« Reply #7 on: July 11, 2017, 07:10:40 PM »

It should be implied. If I write a rolled chord symbol, that means I want that sound effect. In this instance, I don't particularly want that specific effect, so the pianist should strive to minimize the delay.
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Re: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« Reply #8 on: July 11, 2017, 08:15:35 PM »

Is there a reason you sometimes (like in m5 RH, lower voice) have that rhythm notated as a half tied to a dotted quarter, but in other places (like m11 LH, upper voice) have it written as a dotted half tied to an 8th? I know it's a really small detail but I feel like the note groupings should be consistent.

In m19-34 RH, all of the offbeat 8ths should be Gs, but if that was intentional in order to put in more chord tones then that's fine.

That's all I got to say for this one, it looks fantastic!
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~ Static | My Arrangements

Olimar12345

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Re: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« Reply #9 on: July 12, 2017, 01:59:49 AM »

The situation in which those rhythms occurred were different. Now that you point it out though, I have made them consistent sheet-wise.

The up-beats in the RH (m19-34) are actually all diads with the lowest note always sounding a D below the upper note. The pitches I have are the upper of the two pitches, which do change occasionally. I did not include the lower note to make it easier to play.

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Re: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« Reply #10 on: July 12, 2017, 02:04:28 AM »

Great, then.

Accepted.
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Re: [Wii] Cave Story (WiiWare) - "Geothermal" by Olimar12345
« Reply #11 on: July 12, 2017, 02:04:31 AM »

This submission has been accepted by Maelstrom.

~Zeta, your friendly NSM-Bot
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