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Author Topic: [N64] Perfect Dark - "Chicago" (Replacement) by Yug Guy  (Read 174 times)

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[N64] Perfect Dark - "Chicago" (Replacement) by Yug Guy
« on: March 18, 2017, 06:04:06 AM »

Submission Information:

Series: Other
Game: Perfect Dark
Console: Nintendo 64
Title: Chicago
Instrumentation Solo Piano
Arranger: Yug Guy


Replacement Information:

Links to Existing Sheet: MUS | MIDI | PDF
Replacement Type: Challenge (new arranger)
« Last Edit: May 05, 2017, 07:29:20 PM by Yug_Guy »
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Re: [N64] Perfect Dark - "Chicago" (Replacement) by Yug Guy
« Reply #1 on: March 18, 2017, 06:12:47 AM »

Name should be changed to "Chicago: Stealth"

Disclaimer: this arrangement is slightly weird in that it contains 2 songs, sort of? You'll notice in the video at the 2:40 mark that it switches to a much more up-tempo version of what had been playing. According to my research online, this theme only plays when Joanna encounters a swarm of enemies. Because according to the soundtrack release, this is part of the same song, and not separate songs entirely, I've dubbed it the "Ambush Theme". If you have played Perfect Dark yourself, please let me know if this works, or if there's a better term I could use for it. Thanks!

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Re: [N64] Perfect Dark - "Chicago" (Replacement) by Yug Guy
« Reply #2 on: April 30, 2017, 05:21:50 AM »

Might as well try bringing this back from the dead. Bump.

Also, the vgmdb page I linked earlier refers to the up-tempo version as an 'X' Theme. Should I maybe change it's title to that?

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Re: [N64] Perfect Dark - "Chicago" (Replacement) by Yug Guy
« Reply #3 on: May 02, 2017, 04:25:03 PM »

So, funny story, I've played Perfect Dark quite a bit in my childhood but only ever the multiplayer so I can't really help you at all XD

But here's what I have to suggest:

- The LH throughout most of the piece goes pretty high. I'd suggest another system to clean it up. Maybe either cross stave it or use a clef change.
- Measure 29+33, LH: Stems are flipped the wrong way.
- Measure 49, RH: D should get a courtesy natural since it's coming off a Db in the previous measure.
- Measure 31+35, RH: These chords are greater than an octave. While not necessarily a problem, this implies that you want them rolled. If you don't want them rolled, move the F up an octave.
- Measure 53-60, RH: Stems in the second voice are in the wrong direction.
- Measure 45: Maybe try adding in the background part where possible? I have no idea if it will work necessarily but give it a shot and see if it's doable and consequently productive.
- Measure 73-88, RH: Try incorporating the background 16th-note motives where you have long held notes (particularly those that hold over two measures)
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"Today's goal strongly involves not dying. Because nobody likes to wake up dead."

My Arrangements
Finale Version(s): Finale Notepad 2012, Finale 2012

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Re: [N64] Perfect Dark - "Chicago" (Replacement) by Yug Guy
« Reply #4 on: May 02, 2017, 08:32:52 PM »

- Measure 29+33, LH: Stems are flipped the wrong way.
- Measure 31+35, RH: These chords are greater than an octave. While not necessarily a problem, this implies that you want them rolled. If you don't want them rolled, move the F up an octave.
- Measure 53-60, RH: Stems in the second voice are in the wrong direction.
Fixed

- The LH throughout most of the piece goes pretty high. I'd suggest another system to clean it up. Maybe either cross stave it or use a clef change.
You mean like a staff for the lower whole notes & one for the higher eighth notes? I think that would work, though I don't quite know how to pull it off in Finale. Is there an option for hiding systems w/no notes similar to Musescore?

- Measure 49, RH: D should get a courtesy natural since it's coming off a Db in the previous measure.
Frustratingly, my version of finally can't add courtesy naturals (or courtesy flats & sharps, for that matter). Seems like a trivial thing to hold back.

- Measure 45: Maybe try adding in the background part where possible? I have no idea if it will work necessarily but give it a shot and see if it's doable and consequently productive.
Just to see if this would work, I tried overlaying the two to see if they clashed a lot.
The results
(I know it doesn't look pretty, it's more of a proof-of-concept. It would obviously look better if I messed w/the layers)
[close]
While the notes themselves don't clash a whole lot, the layering is a complete mess. I might try and see if I can make it work, but for now I think I'm gonna leave it as-is.

- Measure 73-88, RH: Try incorporating the background 16th-note motives where you have long held notes (particularly those that hold over two measures)
Incorporated. In cases where the melody & the 16th runs played at about the same time, I changed the 16th rest to an 8th rest to give the performer a little extra leeway. I also changed m.97-end to be this way as well, for consistency & ease of performance.

So, funny story, I've played Perfect Dark quite a bit in my childhood but only ever the multiplayer so I can't really help you at all XD
Not surprising. Honestly, the name probably doesn't matter all that much anyway.

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Re: [N64] Perfect Dark - "Chicago" (Replacement) by Yug Guy
« Reply #5 on: May 05, 2017, 07:31:11 PM »

Frustratingly, my version of finally can't add courtesy naturals (or courtesy flats & sharps, for that matter). Seems like a trivial thing to hold back.
Actually nvm it's all good now.
 

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