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Author Topic: ThatHiddenCharacter's Arrangements - NEW! Scaldera/Tentalus (Vulnerable)  (Read 699 times)

ThatHiddenCharacter

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My arrangements! I'm finally changing this to be a bit more tidy. Especially because I have more arrangements now.

Color Code:
Red=Not Finished
Lime=Finished, but Not Submitted
Orange=Submitted
Green=On Site

Arrangements:
Mario
Mario Party 9 - Tough Enemy
[MUS]

Mario Party 9 - Now You've Done It
[MUS]

Super Mario 3D World - World 6
[MUS]

Super Mario 64 - Course Clear
[MUS]

Super Paper Mario - Mr. L, Green Thunder
[MUS]

Super Paper Mario - Butterfly * Collecting
[MUS]
[close]

Kirby
Kirby Super Star - King Dedede's Theme
[MUS]
[close]

Zelda
The Legend of Zelda: Skyward Sword - Lanayru Desert
[MUS]

The Legend of Zelda: Skyward Sword - Scaldera/Tentalus (Vulnerable)
[MUS]

The Legend of Zelda: Twilight Princess - Attacking the Boss
[MUS]
[close]

Smash Bros.
Super Smash Bros. for Nintendo 3DS and Wii U - Super Mario World Medley
[MUS]
[close]
« Last Edit: April 20, 2017, 12:50:58 PM by ThatHiddenCharacter »
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Altissimo

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #1 on: December 26, 2016, 06:52:26 PM »

Sure, hey, I'll give this a look.
First of all, is there any particular reason you wrote out the whole repeat instead of utilizing repeat signs?

Second, while your rhythms are accurate durationally (for the most part), they're not quite written the best way notationally, if that makes sense. In writing music you generally want to make the beat as clear to the performer as possible, which in a piece of 4/4 music means making every beat visible in some way, through the use of ties (excepting certain easy-to-understand rhythms like a syncopated eighth-quarter-eighth, a dotted quarter-eighth, or a half note). So, for instance, in measure 5, you're probably better off writing what you currently have as a beamed sixteenth-eighth-dotted eighth, as sixteenth-eighth-eighth (that is then tied to a sixteenth).

Related, during the segment that starts at 1:34 in your Youtube link (idk what the theme is called, it's the one that's remixed as the wing cap theme in SM64), the rhythm of the bass seems to be slightly off.

I haven't done a thorough comparison of your pitches to the original - I usually leave that up to other arrangers - but assuming that the pitches are, indeed, correct, there's a couple of places where you have the wrong enharmonic spelling. In m. 5 and 7 (and anyplace that looks like either of those measures) the Gb should be an F#. Same in m. 13, Gb should be F#. Also I'm pretty sure the G in the LH in m. 66 should be an F#, and the B at the end of m. 20 should be a Bb.

Finally, if you intend to submit this to the site, there are some formatting considerations to keep in mind, which can be found here.
Namely:
-Missing measure numbers
-First system not indented
-"Piano" marking visible all the time
-Some of the text is misaligned; arranger name falls off page, copyright info is misaligned, metronome marking overlaps music, composer name in the wrong place; music overlaps the latter pages' titles

Since it's your first arrangement and I've mentioned a lot of things here, I decided to go ahead and clean it up for you (and also incorporate repeats, but you're free to change that if you're not a fan). Here is the updated file: https://www.dropbox.com/s/wq7l4653p39bels/medley%20edit.mus?dl=0

There's also just general arrangement considerations. It looks like you didn't use articulations anywhere throughout the sheet; while they're not strictly necessary, I can definitely hear a few places where they would help to make the arrangement pop a little bit (such as the very first measure!) This is also a bit of a sparse arrangement; for instance, I definitely hear more music at measure 9 compared to 5, but they're written the same way. Additionally, the section starting at m. 27 sounds a bit thick and almost legato because of the lack of articulation.

Also, have you thought about incorporating some of the other parts into the score? I can hear, for instance, some parts in the trombone at mm. 14-15 that don't seem to be represented. Also, the empty half-measure at the beginning and the empty measure midway through are, well, empty. I know they're percussion, but sometimes it's possible to put percussion into the piano scores, either by requiring the player to tap something, or by replacing non-pitched percussion with pitches that fit the key. I'm not too good at percussion additions, so I can't really suggest anything; I'm sure some other arrangers might have better ideas than me on what to do.

I know it sounds like I'm picking on it a lot, but I'm really not - overall this is a pretty impressive arrangement for a first go in arranging, so congratulations! Keep arranging more in the future.
« Last Edit: December 26, 2016, 07:02:25 PM by Altissimo »
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ThatHiddenCharacter

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #2 on: December 26, 2016, 07:02:00 PM »

I did intentionally leave out the repeat because when the song repeats, there's and extra note that plays on the first measure of the repeat that was brought over from the end of the song. Also, I compose music that I intend to sound good for video games, so maybe that's why I did such a good job my first time arranging. And the text errors in finale were caused by the way I made the text in musescore and I couldn't figure out how to fix it in finale. It worked fine in musescore. Thanks for the help.

Altissimo

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #3 on: December 26, 2016, 07:09:20 PM »

I did intentionally leave out the repeat because when the song repeats, there's and extra note that plays on the first measure of the repeat that was brought over from the end of the song.

I did notice that, so when I put in the repeats, I intentionally included a first and second ending in order to keep that intact. I think it looks cleaner that way, but if you'd rather have it written out then that's your decision, not mine :p

Quote
Also, I compose music that I intend to sound good for video games, so maybe that's why I did such a good job my first time arranging.

Huh, you're an actual composer? That's pretty cool! Yeah, that kind of experience is definitely helpful for arranging/transcribing video game music, for sure.

Quote
And the text errors in finale were caused by the way I made the text in musescore and I couldn't figure out how to fix it in finale. It worked fine in musescore. Thanks for the help.

ah yes the age-old musescore-to-finale conversion problem. I deal with this by importing the score from musescore into finale, and then creating a brand new finale file. If you set up all the text through the setup wizard, it shouldn't get drastically misaligned when it shows up in the score. Then I just copy and paste the contents of the music from the old import into the new version. This way the music gets (mostly) preserved when you put it into a correctly-formatted file. There's also some downloadable Finale templates here that you can use; same deal - just copy-paste the music itself into one of these, and edit the rest of the text as appropriate.
« Last Edit: December 26, 2016, 07:13:17 PM by Altissimo »
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ThatHiddenCharacter

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #4 on: December 26, 2016, 07:11:46 PM »

Thanks! And I do like the way you set up the repeat, I've just had problems with setting it up that way in the past and I also forgot about it. You're very helpful.

ThatHiddenCharacter

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #5 on: December 26, 2016, 07:31:15 PM »

Actually, could you tell me how to make that repeat thing? I can't figure it out.

Altissimo

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #6 on: December 26, 2016, 07:36:51 PM »

If you're using Finale Notepad, I don't think you actually can put in first and second endings. Because Finale Notepad is dumb. In Musescore, the "Lines" option on the palette should include draggable first- and second-ending markers that you can put on your score. Those will work properly when imported into Notepad.
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ThatHiddenCharacter

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #7 on: December 26, 2016, 07:41:54 PM »

I can't figure out how to make the first repeat include the two measures. Technology is not my strong point.

ThatHiddenCharacter

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #8 on: December 26, 2016, 07:43:59 PM »

Never mind, I was doing it right. Sorry.

ThatHiddenCharacter

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #9 on: December 26, 2016, 07:50:19 PM »

I keep replying to my own replies, but I was was wrong. I still did it wrong, ignore the last thing I said. Today is just not my day.

ThatHiddenCharacter

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #10 on: December 26, 2016, 10:06:21 PM »

Latios212

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #11 on: December 27, 2016, 12:02:25 AM »

Hey! This is pretty nice for your first arrangement. Layout aside (easily fixable with a version of Finale), here are some pointers about the arrangement itself.

There's also just general arrangement considerations. It looks like you didn't use articulations anywhere throughout the sheet; while they're not strictly necessary, I can definitely hear a few places where they would help to make the arrangement pop a little bit (such as the very first measure!) This is also a bit of a sparse arrangement; for instance, I definitely hear more music at measure 9 compared to 5, but they're written the same way. Additionally, the section starting at m. 27 sounds a bit thick and almost legato because of the lack of articulation.
- Starting with this. With a composition like this you really should show what notes should be emphasized over others - give it some excitement and demonstrate how you want the arrangement to be played. For instance, measure 1 beat 3 could use a staccato, as could beat 3 of measure 4; some notes in the main "Overworld" melody should be as well, like the two C's in measure 6. Just to start.
- Related is the notion of note duration - use rests when there's a gap in the music. The up-tempo "Star Road" section (m. 55, pas the q=140 mark) sounds funny because the bass notes don't have a noticeable gap in between them - they look and sound legato in your sheet when they shouldn't be.
- Bass in the "Athletic" section (m. 27+): It moves. Not just always C on the bottom.
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ThatHiddenCharacter

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #12 on: December 27, 2016, 12:32:56 AM »

That song isn't the athletic theme, it's the bonus room theme. I'll listen to the song some more and see what I can do.

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #13 on: December 27, 2016, 12:49:15 AM »

Ah my bad. The bass still changes up in this medley, though.
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ThatHiddenCharacter

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Re: ThatHiddenCharacter Arrangement - Super Mario World Medley
« Reply #14 on: December 27, 2016, 01:06:20 AM »

Yeah, i've already fixed that since I saw what you said, now i'm working on the other thing that i'm blanking on. I think it was articulation.
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