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Thank you Mario! But our sheets are in another castle!

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Author Topic: [Wii] The Legend of Zelda: Twilight Princess - "Hyrule Castle Town" by Bloop  (Read 710 times)

Zeta

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Submission Information:

Series: The Legend of Zelda
Game: The Legend of Zelda: Twilight Princess
Console: Nintendo Wii
Title: Hyrule Castle Town
Instrumentation Solo Piano
Arranger: Bloop
« Last Edit: March 20, 2017, 08:39:32 PM by Bloop »
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Bloop

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Let's take a break from all those SPM arrangements

(0:00 - East Road)
(0:53 - West Road)
(1:48 - Central Square & South Road)

The only differences between South Road (1:48) and Central Square (3:35) are a tambourine and a few other instruments I couldn't add to the sheet, so I merged the two pieces into one.
2:42 is the street musicians part that I also couldn't find a place for in the sheet.
Near the end of the video it plays West and East Road again.

Latios212

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Let's take a break from all those SPM arrangements
thanks
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Maelstrom

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Bloop

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Was it really that bad? ;_;

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Haha no it's not that your sheets were bad! It's just that SPM songs can be awfully hard to check sometimes
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Maelstrom

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Haha no it's not that your sheets were bad! It's just that SPM songs can be awfully hard to check sometimes
Awful hard doesn't even begin to describe it.
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Sebastian

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It's just that SPM songs can be awfully hard to check sometimes
Awful hard doesn't even begin to describe it.
Babies. ;)
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You're darn right. : D


Anyway, all-around great arrangement, Bloop!
I have a few things to point out:
- In M. 1, 2, 3, 4, 7 & 8, did you mean to put the D in the left hand an octave higher than in the original? You have the D in the correct octave of M. 5 & 6.
- M. 11 & 12 (RH), those notes are 5ths (D/A), not 3rds.
- M. 18 (RH): The first 3 Fs are Ds in the second layer.
- M. 17-20, 23 & 24 (LH): The Ds here are also an octave too high. Also, the 3rds (A/F#) in these measures are 5ths (A/D) as well.
- M. 21-22 (LH): The B/G dyads are G/D.
- M. 23-24 (LH): The A/F# dyads are A/D. 
- M. 27-28 (LH): The A/F# dyads are A/D.
- You didn't beam one of the eighths in M. 27 (LH).
- M. 33 (RH): The fifth note is a C#, not an E.
- M. 34 (RH): The first 3 Fs are Ds.
- M. 35 (RH): The fifth note is a C#, not an E.
- M. 37 (RH): The fifth note is a C#, not an E.
- M. 38 (RH): The E# is an E natural.
- M. 38 (RH): The first 3 Fs are Ds.
- M. 39 (RH): The fifth note is a C#, not an E.
- M. 40: I'm not quite sure about the beaming here, It made me raise my brow at first, but I guess it's fine.
- M. 41 (RH): The mordent is clasing with the slur.
- M. 43 (RH): The fifth note is a C#, not an E.
- Not technically wrong, but might I suggest using something like we did in this sheet for the titles for the different variations:
http://www.ninsheetmusic.org/download/pdf/2914
- Remove the "Pno." markings.
- Go ahead and right-align the composer/arranger names. Also, put "Composed by Toru Minegishi" on the first line and "Asuka Ohta, Koji Kondo" on the second line. This way the composer names won't be creeping up under the subtitle.
- Having the final bar lines at the end of each variation insinuates that they are separate songs. Maybe you could "unhide" the time signatures for each variation? Just a suggestion.

Anywhoo, good work on this song! I'm lovin' this Zelda music.
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Bloop

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- M. 38 (RH): The E# is an E natural.
Nice catch! It's quite interesting how that's the only place it's an E natural. Could it be an error in the original song?

- Having the final bar lines at the end of each variation insinuates that they are separate songs. Maybe you could "unhide" the time signatures for each variation? Just a suggestion.
Good idea! I also replaced the tempo markings for the same reason.

I fixed all other things. I listened to the piece again and changed some other things as well: I added some extra bass notes on beat 4 in every second measure in West Road and played around with a few of the LH guitar notes in Central Square & South Road.

Latios212

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Notes are good in first two sections. Aesthetics, though:
- Left margin far too small.
- 22 LH beats 1-2 - put staccato under.
- Any reason you combine layers in the RH of third section but not second? Just curious, you don't have to change. Although, the mordent is under the C# in the third section, which is a bit misleading; I'd put it over.

I'm sensing some problems with the notes in the LH of the third section though. I'm done for the night now, but I'd appreciate if you double checked those before I came back and finished this one up.
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bumpity
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Bloop

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oh yeah wait right sorry
I've been quite busy with school and stuff and haven't really had the time or memory to do this
I'll probably get to it soon-ish

Latios212

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that's fine :)
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