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Author Topic: WaluigiTime64's Arrangements: Fix #21: Hiroari Shoots a Strange Bird [TH07]  (Read 9924 times)

Tobbeh99

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Re: WaluigiTime64's Arrangements: About an Update for "Wily Tower Stage 2"
« Reply #15 on: April 08, 2016, 04:11:50 PM »

You can submit max 2 submissions, it goes for everyone on the site, regardless of status/or how long you've been active. If 1 of your submissions get's accepted an put up on site in an update, you can submit 1 new submissions. So you can have max 2 running at a time, and if one get's uploaded, that means you 1 free spot back, and if 2 get's uploaded, you get 2 free spots.
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Th3Gavst3r

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To be clear, a submission is only removed from your count once it's literally on site after a site update (which happens every few weeks.) If it's "accepted" but an update hasn't happened yet, you'll have to wait to make a new submission

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Re: WaluigiTime64's Arrangements: About an Update for "Wily Tower Stage 2"
« Reply #17 on: April 08, 2016, 06:51:34 PM »

^^

Exactly! that's why you see a lot of new submissions just after an update, people are eager to submit new arrangement when they can. 
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WaluigiTime64

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Re: WaluigiTime64's Arrangements: About an Update for "Wily Tower Stage 2"
« Reply #18 on: April 09, 2016, 12:49:53 AM »

Ok, that makes sense. Thanks!

WaluigiTime64

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Re: WaluigiTime64's Arrangements: About an Update for "Wily Tower Stage 2"
« Reply #19 on: April 10, 2016, 11:21:10 AM »

Spree #1, time for more Donkey Kong 64!

Donkey Kong 64:
 - DK Isle (Jungle Japes): MUS
 - DK Isle (Angry Aztec): MUS
 - DK Isle (Frantic Factory): MUS
 - DK Isle (Crystal Caves): MUS
 - DK Isle (Creepy Castle): MUS

Sebastian

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Re: WaluigiTime64's Arrangements: Spree of Donkey Kong 64
« Reply #20 on: April 10, 2016, 06:41:23 PM »

Oh wow!!
Is this Christmas or something? I'll personally take a look at each of these DK sheets. I'm a big fan of that game's music.
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WaluigiTime64

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Re: WaluigiTime64's Arrangements: Spree of Donkey Kong 64
« Reply #21 on: April 10, 2016, 10:31:17 PM »

Well, when I started, I only intended on making the Jungle Japes Lobby, but then it expanded, because they have the same melody. (I actually have the others, but I'm adjusting them as of now)

Also Donkey Kong 64 is a childhood favourite, and Grant Kirkhope is a legend, so that could also explain the amount of Donkey Kong 64 on the thread.

Sebastian

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Re: WaluigiTime64's Arrangements: Spree of Donkey Kong 64
« Reply #22 on: April 10, 2016, 10:37:31 PM »

Well, when I started, I only intended on making the Jungle Japes Lobby, but then it expanded, because they have the same melody. (I actually have the others, but I'm adjusting them as of now)
Can't wait to see more!

Also Donkey Kong 64 is a childhood favourite, and Grant Kirkhope is a legend, so that could also explain the amount of Donkey Kong 64 on the thread.
Grant Kirkhope's music is amazing. I love it.
I actually just started playing DK64 recently and I gotta say.....I love it!


- DK Isle (Angry Aztec): MUS
Feedback for Angry Aztec:
- I would title this sheet "Angry Aztec Lobby." That title seems to be all over YouTube and seems to make more sense to me.

Right Hand:
M. 7: Put a courtesy accidental on the A.
M. 13-20: I would put staccatos on these notes since they sound more detached then the previous measures. Also, change the half notes to quarter notes and put staccatos on them.


Left Hand:
- M. 1: The G and C tie over to the next note.
- M. 3: The G and C tie over to the next note.
- M. 5: The correct notes are (from to top to bottom) G, D, not F, B.
- M. 7: The G and C tie over to the next note.
- M. 8: The second notes are (from top to bottom) F, C, not A, C.
- M. 10: This is how this measure should look:
Spoiler
[close]
- M. 11-20 are the same as 1-10. Use the feedback for 1-10 for 11-20.

Other:
- The copyright should be: "Nintendo, Rareware © 1999"
- The distribution of the measures could be done better. 6-5-5-5-5 would be great and well-spaced.

To save you trouble and time, here is the updated file (with everything above fixed).
https://www.dropbox.com/s/m4ebfqjuvzj7im4/Angry%20Aztec%20Lobby.mus?dl=1
If you have any questions or disagreements, please tell me! : )
Can't wait to see more and some of these on site!
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WaluigiTime64

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Re: WaluigiTime64's Arrangements: Spree of Donkey Kong 64
« Reply #23 on: April 11, 2016, 01:03:14 AM »

Thanks for that! It was nice of you to alter it yourself, and now the sheet is updated. I also edited the various text issues (and some notes) on all of my other Donkey Kong 64 sheets, so there's that done.
The titles are "X (Lobby)", just so it's slightly easier to differentiate between the various songs for a stage. (All songs except the main ones will have the brackets)
Also another one has been added:

Donkey Kong 64:
 - Fungi Forest (Lobby/Foyer) MUS

Right now it's in an "unplayable" state, but if I raise the LH by one octave, it should be fine. (It won't sound as nice though)

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Re: WaluigiTime64's Arrangements: Spree of Donkey Kong 64
« Reply #24 on: April 11, 2016, 03:10:51 PM »

Thanks for that! It was nice of you to alter it yourself, and now the sheet is updated. I also edited the various text issues (and some notes) on all of my other Donkey Kong 64 sheets, so there's that done.
The titles are "X (Lobby)", just so it's slightly easier to differentiate between the various songs for a stage. (All songs except the main ones will have the brackets)
Awesome! Feel free to get that Aztec one submitted.

I'll try to take a look at some more of these later today.
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Th3Gavst3r

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Re: WaluigiTime64's Arrangements: Spree of Donkey Kong 64
« Reply #25 on: April 11, 2016, 07:43:53 PM »

Glanced over these while eating lunch :P Didn't look too deeply but here's some of the stuff easy to notice
Jungle Japes:
  • Should be in swing time, would help get rid of the weird sixteenth rests. Also the 8th notes in places like measure 3 need to be swung too.
  • There's a very quiet bass line you're missing. Try putting both voices you've got now as octaves in the right hand, that way the left can run the bass.
  • The first C and others like it should be held out longer.
Frantic Factory:
  • The string chords would probably be a better choice for the left hand than the wood block, which doesn't actually change pitches through the piece like you've got.
  • Your tempo is pretty slow, c'mon step it up!
  • If you can work it out, there's also an introduction of a string bass on the second repeat, which would be nice to hear.
Crystal Caves:
  • Tempo again
  • Your systems on page 2 are crazy far apart, there's no need for that.
  • No harmonies in the melody, that's just a weird resonance in the instrument they used.
  • Starting at measure 19, you've made it sound distinctly... minor I guess? Whatever you call it, the 8ths should definitely be different from what you've got.

Creepy Castle and Angry Aztec sound alright, didn't have time to hear Fungi Forest though. Maybe later, always glad to hear new stuff :)

WaluigiTime64

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Re: WaluigiTime64's Arrangements: Spree of Donkey Kong 64
« Reply #26 on: April 11, 2016, 11:54:06 PM »

Ok, two things:
1. I think I did all I needed to for "Jungle Japes (Lobby)". (Swing, extending notes, bassline) The baseline might need some tweaking though.
2. I submitted "Angry Aztec (Lobby)"

I'll get to work on the others ASAP.

WaluigiTime64

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Re: WaluigiTime64's Arrangements: Spree of Donkey Kong 64
« Reply #27 on: April 12, 2016, 01:09:34 AM »

Ok, 2 more things:
1. "Frantic Factory (Lobby)" has been updated, some tweaks might need to be made for the bass.

2. "Crystal Caves (Lobby)" is also updated, mostly to what you suggested, except:
Quote from: Th3Gavst3r
•Starting at measure 19, you've made it sound distinctly... minor I guess? Whatever you call it, the 8ths should definitely be different from what you've got.
I don't know what you mean by this.

WaluigiTime64

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Re: WaluigiTime64's Arrangements: Spree of Donkey Kong 64
« Reply #28 on: April 12, 2016, 01:24:28 AM »

Yet another thing: I arranged this song a while ago, but I didn't transfer it to a .mus file until now.

Donkey Kong 64:
 - Funky's Armoury MUS

Th3Gavst3r

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Re: WaluigiTime64's Arrangements: Spree of Donkey Kong 64
« Reply #29 on: April 12, 2016, 03:40:42 AM »

I don't know what you mean by this.
I just mean that you chose the wrong notes for the harp voice there and the ones you picked gave the song a very "melancholy" feel, characteristic of switching to a minor scale. At measure 19 and onwards, you should have something closer to what's below, probably keeping the harp in the same octave as before to keep the voicing consistent.
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