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Author Topic: TWG CV (Off the Grid I): Roll of the Dice Postgame  (Read 449 times)

mikey

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Re: TWG CV (Off the Grid I): Roll of the Dice Postgame
« Reply #15 on: May 10, 2018, 09:41:07 PM »

In the future we're gauging interest another way that should be more visible
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antherid

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Re: TWG CV (Off the Grid I): Roll of the Dice Postgame
« Reply #16 on: May 11, 2018, 07:59:52 PM »

this and roll 4 are the ones that look most suspect to me with 11 players and an 8/3 split, roll 4 might actually be worse for that

when this game got to 7 players, humans would have to lynch exactly the brutal wolf last because if they do that any earlier, wolves win overnight

like depending on how you check win conditions, wolves could possibly get away with lynching e.gadd on the last day and still winning
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mikey

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Re: TWG CV (Off the Grid I): Roll of the Dice Postgame
« Reply #17 on: May 11, 2018, 11:14:44 PM »

Did I underestimate brutal wolf?
Figured guardian would likely end up blocking one shot and parity would be kept at day phase
Same with the vigi shot
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