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Messages - Lkjhgfdsa_77

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16
The Werewolf Game / Re: TWG XCVI Sign-ups
« on: September 10, 2017, 11:30:27 PM »
I'm not the best at TWG, but since I sort of know how to play... I'm in unless someone else really wants to join this round. I'll try to be online with school and everything else happening.

17
People on the NSM Discord have been talking about having the update power through the submissions board, so I decided to put another sheet up for submission. I didn't go through it again like I do with my other submissions, so it might be a little rough around the edges. Also, do not confuse this track with the similarly-named "Menu Theme" from the same game.

18
Did some work on the old Shinshu Plains arrangement from Ōkami [Okami]. After actually playing more of the game and looking into it, I decided to make a single arrangement for both parts of the track, because they lead into one another in the game, and the individual tracks will be labeled. I also decided to add a second piano to allow for more notes to be played and to better grasp the orchestral qualities of the piece. This let piano 2 play the four-measure string repeat so piano 1 could give more to the melody. However, after m25, and to a lesser extent the entire arrangement, the arrangement sounds "empty" and not as full as the original, and I don't know how to fix it.


Shinshu Plains (Two Pianos)||Ōkami [Okami]
40
35%, hard to arrange but some progress was made.mid.pdf

19
Great sheet, but I just have a couple of nit-picky suggestions -

 - m6 LH - the flag of the first 8th note (quaver) collides with the sharp sign right after. Just clicking on the notes with the entry tool should fix it
 - m10 RH - this may just be me, but the last quarter note (crotchet) doesn't extend into the second portion of the beat, but you could've also done it to not have a single 8th (quaver) rest on the end,or it's just a matter of the soundfont used for that section, and the piano can't "sustain" a note, so the difference of holding it down for an extra fifth of a second doesn't matter, and a human performer will likely drop it before then anyway to get to the next chord, just do whatever you want...
 - m14 RH - the 16th note (semiquaver) grouping in beat 2.5 is the only part in the measure beamed down... it might look better beamed up with everything else.
 - m15-17 LH - the 8th notes (semiquavers) in the middle are too squished together. Clicking around with the entry tool should also fix this.
 - m18 - the first two beats of this measure can benefit from articulations - I'm hearing the C chord in beat 2.5 tenuto (and possibly (see second point) taking up the first half of beat 3) and everything else staccato
 - Copyright - Publisher might go before developer, but I'm not exactly sure. "HAL" in HAL Laboratory is completely capitalized. The beams from the bottom system are blocking out some of the copyright, but it's fine if you can't fix that now.

21
Hey, if you want, I can do a few tracks.
I will plan on doing Edge of Green, The Red Locus, Memories of the World, and Historia.
Noted in the chart in the OP.



Arranged A Great Spirit Lies in Wait from Ōkami [Okami]. Despite being very percussion-oriented and not fitting well for piano at all, I decided to arrange it because I wanted to play around with the percussion that was featured in the track. I ended up adding six different kinds of percussion and extended techniques as well as an "arranger's note" saying that my approximations may not be completely accurate to the original. The first half of the track and the last measure is played without time, so I wrote in a general "Adagietto Rubato" tempo and approximated the timing. I also grouped these measures in a 6/4 or 3/2 pattern despite being in a 12/8 time signature, and I can't anyway, but I didn't know if I should have changed it. With all the text everywhere, the arrangement will also need an overhaul of the formatting.

The Radiant Historia project should return soon. I just felt like doing this.

A Great Spirit Lies in Wait||Ōkami [Okami]
45
70%; notes are there but needs lots of formatting.mid.pdf

22
Can I have one of those for my wall
I've been considering getting posters printed and selling those (possibly along with other prints), but with my relatively low following, I'm not sure who would actually buy them.

Looks great by the way!
Thank you (both) for the compliment!

24
New blog post -

Post-it Art - Items Menu Wrap-up

[close]



Also, an older blog post I never put on here yet -

Expressions of Link - "Ecstatic"

(Japanese included)
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25
Archive / Re: [NES] Yoshi's Cookie - "1P Music Type C" by Jacopo Tore
« on: July 31, 2017, 02:43:08 PM »
What is Treble? If you can translate in Italian I thank you, you did with my name I think it isn't a problem for you
Looking around the Italian Wikipedia page, the treble clef is the violino clef, being used with the chiave di sol (English - G clef) on the second line. Either way, it's the top staff on the piano.

Quote
also in the Italian Wikipedia  page https://it.wikipedia.org/wiki/Yoshi%27s_Cookie I see Blue Planet Software, are you sure that it isn't correct?
Blue Planet Software was apparently founded as Bullet-Proof Software, so they're the same company. The English Wikipedia page for Yoshi's Cookie has Bullet-Proof as the developer. I'm not sure what the NSM policy is about companies that change names, so you should wait until an updater comes by to clear things up. Other than that, the publication information looks pretty good.

I also have a couple miscellaneous suggestions -
 - I also agree with Levi about removing the 8va marking. It sounds a bit too high with it.
 - It may just be me, but I hear the harmony in m2, 4 as two separate voices. I'd suggest splitting these measures into two voices.
Here's measure 2 -
[close]

Note: I was ninja'd by Sebastian; this was relevant when JacopoTore last posted.

26
Off-Topic / Re: The Post Your Thoughts of the Moment Thread 2
« on: July 27, 2017, 11:21:46 PM »
there's a magic the gathering clique at my local educational facility

Oh, we're talking about playing card games... welp, I just completely misinterpreted this conversation.
Don't play card games much, but when I do, it's usually just poker or blackjack. And I think I had a set of Pokémon cards once...

27
I should've replied earlier, but...
1. The link provided leads to "Link not found."

2. While I do appreciate your own edits to the arrangement, I posted it in this thread for the formatting. I can't make my suggested edits with the version of Finale that I have (NotePad), and if I could do them myself then I wouldn't have posted here.

So, request is still quasi-open -
Original Request
I need some major formatting overhauls for "Legend of Skyloft" -

 - stitch part 2 (3/4) directly after part 1 with double bar line between them
 - possible perfectionist way of joining the two parts together - splitting m50 into two segments with a double bar between and the last beat acting as the pickup to the second section
Look at my Musescore markup to see what I mean -
[close]
- turn text fields containing in-game text which should be off the right-hand side (as well as miscellaneous playing notes) into measure-attached dynamic markings (do not include measure numbers; these are for placement reference)
 - add "Bellicoso" (warlike) in front of pt. 1 tempo marking as measure-attached "dynamic" (if you can find a good direction for the second, calmer section of the piece, you can add it in)
 - make only m11 5/4 time (marked in score; just leave the last beat empty and keep rest of the notes in current position measure-wise)
 - add "celeste" (heavenly) as measure-attached "dynamic" in m35
 - make text-field al niente (n) markings into measure-attached "dynamics" (and if possible make playback actually reduce to nothing)
 - if possible, remove two staff dynamics and replace with one dynamic which affects both staves
 - everywhere - moar spacing between systems and staves, enough for my extensive dynamic markings as well as the in-game text below its respective measure
 - play around with measures per system - on a first run-through I've come up with m1, 2, 5, 8, 13, 16, 20, 23, 27, 31, 35, 37, 39, 41, 45, 50, and 59 (counting two parts of suggested m50 split as same measure) on new lines, but if you have any other ideas as to how to do it I'd be happy to hear them

Files -
Legend of Skyloft (pt 1)||The Legend of Zelda: Skyward Sword
30
75%, gets really weird but most of the notes are there.mid.pdf
Legend of Skyloft (pt 2)||The Legend of Zelda: Skyward Sword
60
75%, short and basically complete.mid.pdf
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28
Off-Topic / Re: The Post Your Thoughts of the Moment Thread 2
« on: July 22, 2017, 04:00:16 AM »
Edit: anyone know an amateur video modifying software thing that I could use to put some music over a video with and string some videos together with? Basic stuff, free program pls
I used VSDC Free Video Editor (Windows only) to make my Lanayru Sand Sea performance video (click "YT" in my signature for my YouTube thread)shameless plugging and it worked out great. It's not extremely beginner-friendly but it's usable and powerful.

29
How's this looking so far?
Looking pretty good.

30
I can stand behind a radiant historia project.
Thank you, support is always nice!



RADIANT

HISTORIA
P E R F E C T   C H R O N O L O G Y
A R R A N G E M E N T   P R O J E C T

C
H. 2 – MECHANICAL KINGDOM


Arranged Mechanical Kingdom from Radiant Historia. I decided to make this a solo piano arrangement, but with the number of parts that it has it could likely be made into one for two pianos. Speaking of which, after playing through more of the game I realized that a lot of the tracks had two-pianos potential. To ease playing and to not have one hand jumping around very fast, I used a combination of clef changes and cross-staving so the left hand could play both the low hits and (most of) the recurring eighth notes. I thought about using a 3+3+2 rhythm pattern, but I decided against it because not all parts followed it. This sheet was a good contender for my 4-measures-per-system template, but the clef changes fell apart when copying it over.

02 Mechanical Kingdom.mid.mus.pdf

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