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Welcome to the updating team, Seb and Insig!

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Messages - Sebastian

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Off-Topic / Re: Official "I'm Away Topic"
« on: November 17, 2017, 05:48:53 AM »
Unfortunately, I won't have Finale/PC access starting tomorrow until the 27th. :/
I was really hoping I would, but it doesn't look like I will. I will still be lurking, but no sheet stuff until then.

Submissions / Re: [NES] Sweet Home - "Cave Theme" by Rwars
« on: November 14, 2017, 07:44:17 PM »
We, the Updaters, have discussed it and have come to a consensus.

Go ahead and change the time signature to 12/16 and beam it this way. Also, change the Cb to a B#. That was my bad.

Submissions / Re: [NES] Sweet Home - "Cave Theme" by Rwars
« on: November 14, 2017, 02:45:12 AM »
Whoooo...interesting sheet. :P

Here are a few things:
- You're missing a dynamic marking.
- The last low B in each measure (LH) should mirror the RH making it a D.
- The spellings are a little awkward. Since there isn't a discernable key (to me at least), these accidentals may work better:

- From what I can tell from the original, M.4+ is faster than M. 1-3.

Whew...weird song. Does anyone else have any thoughts on this one? Updaters?

The tempo is loose in the first system, and the first and second double barlines don't denote a significant change in tempo as one would normally expect from a new section: it's more just taking your time to emphasize each note. And the third one is unnecessary since we've agreed the whole thing is in F. Basically, each of these short phrases currently denoted with double barlines are all part of the intro to the song, which can be differentiated form the looping part using double barlines.
Yeah, I agree. Also, I wasn't talking about the third barline (at the key change) since the key change was removed.

Yeah, each pair of measures uses a different musical idea/pattern than the others, but ultimately what I want to say is that the double barlines lose their meaning if they're used every other measure. I don't see a good reason to chunk the intro like this, especially since the whole thing flows together. I'd be saying the same thing to Nacho.
It's really not that big of a deal. Two barlines aren't gonna "lose their meaning" only being placed twice. Lots of Jazz music uses barlines every however many measures (not quite sure how many offhand...maybe every phrase or period), so they don't lose meaning.
I believe this sheet is fine without them. I was just making a point about double barlines since they seem to be shoved off as meaningless more often than not.

Double barlines show a major change in the music, such as a new musical section new key/time signature, BPM change (before a Tempo or Tempo I), and sometimes occurs with del segno and del capo.
I don't see an issue with taking them out, but popular opinion won't change the fact that they are correctly used in this instance.

Archive / Re: [SNES] Live A Live - "Wanderer" by Yugikun
« on: November 13, 2017, 04:08:59 PM »
Just the copyright info and composer and arranger are off alignment. I'll update those real quick and this one is good to go.

Nice work!
Few things:
- Wrong url for the copyright info. It should be
- If you want, you can remove "Nintendo EAD Tokyo." Not a big deal either way. I just find that part of the copyright info redundant.
- Some courtesy accidentals would be great: F in the RH (M. 13), Bb in the RH and E in the LH (M. 17), G in the RH (M. 21), and F in the RH (M. 22).
- Double barlines. I don't think they perform much of a function where they're currently placed, so I'd opt to get rid of them and insert one at the end of measure 7, where the song enters the loop.
I wouldn't remove the barlines for two reasons:
1. I like where those barlines are placed. Personally, I would've done the same thing. 2. This is someone else's arrangement. Nacho's preference (like my own) would be to keep them. If this was Insanity's arrangement, then it'd be a different story.

Haven't checked the notes yet. I'll check those when I'm able to.

Forum Games / Re: Questions, Questions, Questions
« on: November 11, 2017, 08:10:04 PM »
Hence why I have a Samsung.  8)

Forum Games / Re: Questions, Questions, Questions
« on: November 10, 2017, 03:06:06 AM »
Samsung Galaxy J36.

Archive / Re: [CD-i] Hotel Mario - "Main Theme" by FEZ PEZ
« on: November 09, 2017, 10:01:10 PM »
No problem! Always nice to have a new arranger around these parts. : ) 
If you need any help with anything or have any questions, feel free to shoot any of the Updaters a pm. We also have a server on discord called the "NinSheetMusic Updater server." You can post any questions you have on there and get some real time answers in return. As always, you can post questions here on NSM, as well.

Here's my second bulk of sheets:

I did some skipping around this time, but I plan on doing the entire soundtrack.

4/55 - Koopa Castle (Both Times) - On the Site
5 - Fight Against Koopa
7 - Super Pipe House - In submissions
9 - The Road Is Full of Dangers
16 - Invincible Star

8 - Where Am I Going?
10 - Fight Against Monsters
11 - Victory!!
12 - Hello, Happy Kingdom
14 - A New Partner
15 - Still, the Road is Full of Dangers
38 - Heart Beating a Little Faster
47 - Victory over Culex
54 - The Axem Rangers Drop In

Track Listing

Submissions / Re: [CD-i] Hotel Mario - "Main Menu/Map" by WaluigiTime64
« on: November 07, 2017, 10:15:28 PM »
Ah, ok. Go ahead and edit it to your like then. This sheet looks good to me otherwise.

Submissions / Re: [CD-i] Hotel Mario - "Main Menu/Map" by WaluigiTime64
« on: November 07, 2017, 06:59:54 PM »
Sorry if I missed it, but what is wrong with the current one?

Off-Topic / Re: Official "I'm Away Topic"
« on: November 07, 2017, 03:29:33 AM »
Awww, dangggg. Will miss ya, bro! Hope we can resume those theory lessons sometime soon. Feel free to email me anytime. :))

Off-Topic / Re: Official "I'm Away Topic"
« on: November 04, 2017, 03:19:06 PM »
Aaaaand I'm back.

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