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Messages - BlackDragonSlayer

#1
In.
#2
Congrats TZP!You can put up player sign-ups as soon as you're able.
#3
Because of the deadline for deciding a rep, I'm gonna put the cutoff for sign-ups at March 31st (meaning any poll would go up on April 1st).
#4
Poll is up and will end 48 hours from now!!
#5
Reminder that today is the last day to submit a game for hosting!!!
#6
Quote from: TheZeldaPianist275 on March 20, 2024, 06:52:16 AMTWG: Rock, Paper, Scissors
My only suggestion to modify this game is to make it so that each person can only be revived once; otherwise, you can end up in a situation where one faction is able to dominate by being able to revive over and over again (especially if someone is able to trick another faction's reviver into reviving someone from their own team rather than the reviver's team).

Unless anyone else can point out a reason why that might actually break balance in this case, my personal preference for multi-use revivers is "one revive per person" cause I've seen several times throughout TWG history where not doing that can go terribly wrong.
#7
Quote from: mastersuperfan on March 20, 2024, 06:20:45 PMIt's two mislynches in a row for wolves to win. The wolves functionally do have nightkills, but they're delayed until the end of the next day: one wolf dying and one human-to-wolf conversion = same number of wolves, one fewer human.
Ok, yeah, I definitely misread some stuff (I'm still tired) :P Agree that it seems fairly balanced and not sure of any suggestions for changes.
#8
Quote from: mastersuperfan on March 18, 2024, 05:54:10 PMTWG: Parasite
So, if I'm understanding the mechanics correctly, it would take 4 lynches for the wolves to achieve parity assuming none of the wolves are lynched. Under this assumption, my initial inclination is that condition (1), although it does provide a super interesting dynamic to the game, is extremely unfavorable to the wolves since they both need to avoid getting lynched and having their picked human get lynched (which gets more and more difficult as the game goes on).

Again running under the assumption that there are 4 lynches until parity, I think simply giving the wolves a once-per-game nightkill instead of once-per-game skip of the infection mechanic would potentially be a good addition.
#9
Similar to how we did things last time we participated, we'll select our nominee by having players sign up (just by saying "In"), then having the community as a whole vote for who they want to be our representative. Once we have enough people signed up (around 2 or 3, perhaps) and it appears that nobody else wants to sign up, we'll run a poll which will last for about a week. The poll's winner will be our representative, and whoever placed second will be the backup if they so choose. In case of a tie, we will hold a tiebreaker poll between the members who tied, with the loser of the tiebreaker being the backup.

Representative Sign-ups:
1. Oricorio
2.
...
#10
The Werewolf Game / Mafia Championship: Season 11
March 20, 2024, 12:40:24 AM
INVITATION TO THE MAFIA CHAMPIONSHIP (SEASON 11)

Ahoy there! :)

I'm very excited to invite your community to participate in Season 11 of the Mafia Championship.

The Mafia Championship is an annual forum-based tournament series that pits representatives from various online Mafia (aka Werewolf) communities against one another as they compete to determine the Internet's greatest forum Mafia players. Each participating community democratically elects one person to represent them and be their "Champion".

The tournament first started back in 2013. Since then, 380+ different communities and 50+ different nationalities have been represented.

It's a super fun event that has created many new friendships and close bonds between communities. I hope that you would be interested in taking part :)

1. DO YOU ACCEPT THE INVITATION?

If your community wishes to participate, please confirm your participation to Lissa or Arapocalypse as soon as you can to ensure yourselves a spot. Currently, the plan is to accommodate 120 communities this season. If there is further interest, additional communities may sign up as substitutes; generally there are some replacements needed both before and during games.

If your community agrees to participate, the deadline for selecting your representative is April 20th, but the sooner the better.

The games will take place on Mafia Universe. If it's okay, I can link directly to the general discussion thread regarding this topic on Mafia Universe.

Important notes
  • You may decide yourselves how you want to elect your representative, but we highly recommend some sort of democratic process (public nominations followed by a poll usually works out well).
  • In addition to electing a representative, you should also name an alternate who will be asked to step in if the first choice needs to back out.
  • Your representative should be prepared for having to read upwards of 600-700 posts per 24 hours during the early stages of the game. Additionally, there's a requirement that each player must make at least 10 posts per Game Day. Only active players should apply/participate. I repeat: Your chosen player needs to be able to promise a good amount of activity on a daily basis!
2. SEASON 11 FORMAT

The tournament structure
  • 120 communities will participate, each sending one representative.
  • QUALIFIERS: 8 Qualifier Games will be played, consisting of 15 players each. I.e. every representative plays in one Qualifier Game. The players themselves vote post-game to determine who is deserving of advancement. 1st and 2nd place will advance to the Semifinal Games.
  • SEMIFINALS: A Jury consisting of finalists from Season 8 will select 27 additional players to advance to the three Semifinal Games. From each game, five players will advance to the Finale Game based on a post-game player vote, just like in the qualifying phase.
  • THE FINALE: The Finale Game is played. Once it has completed, the winning team will receive the title of Season 11 Champions and a winner's certificate signed by Dmitry Davidoff, the creator of mafia. Players will also vote for additional awards including Best Team Player and Best Sportsmanship.
The qualifier games will be played using the Matrix Mayhem 5x5 setup (see below for more details), and the semifinal/finale games will be played using a different setup(s). The semifinal/finale setup(s) will be finalized around the end of June, for which the candidate setups are detailed here.

This year's qualifier setup: Matrix Mayhem 5x5
(table code isn't working for some reason so see attached image for setup)

The setup is determined by randomly selecting one row or column from the above matrix, and then adding 9 Vanilla Townies and 1 Mafia Goon. This will always result in 12 Town members (3 of which are Power Roles) and 3 Mafia members (1 or 2 of which are Power Roles).

  • For example, if Column A was randomly selected, the setup would be a Town 3-shot Tracker, Town JOAT, Town Odd Night Doctor, 9 Vanilla Townies, Mafia 2-shot Watcher, Mafia Roleblocker, and Mafia Goon.

Mafia flips will only reveal the alignment of the Mafia player, whereas Town flips will reveal the full role of the Town player.
The following roles are non-consecutive (cannot target the same player 2 nights in a row): Town 3-shot Roleblocker and Town Inventor (1x Track, 1x Roleblock).

Each of the Town JOAT's abilities may only be used once throughout the game.

Some alterations may be made to this setup before qualifiers start, but they will be minor if any.

Relevant mechanics info
- Day start.
- Majority elimination will not be enabled during day 1 and is not required at any point for the elimination. Starting on Day 2 and until MYLO/LYLO, majority will be enabled at 12 hours after SoD (in 36/12s and 48/24s) OR at 24 hours after SoD (in 72/24s). MYLO/LYLOs are exceptions, during which majority will be enabled immediately.
- Tied votes will result in a player being eliminated at random from among the tied players.
- No outside communication. I.e. you may not contact the other players outside of the thread (unless you are Mafia and wish to speak with your teammates).
- Phase Lengths and Deadlines will be up to the players themselves (I'll organize your representative into a game with deadlines that suit their preferences).
- Thread is locked during Night Phases.
- Votes are automatically locked in at LYLO.
- Mafia share a factional Night Kill, which is a single standard shot for their faction. The mafia faction kill is mandatory.
- Mafia may communicate at any time.
- Each individual player may make a maximum of 125 posts per day phase (this restriction is lifted 1 hour before day end).
- The game will have a host to oversee everything and make sure everyone's following the code of conduct, but otherwise the game is completely automated (automatic votecounts, thread locks and reveals alignments automatically, the bot receives and processes actions, etc.).

3. SEASON 11 TIMELINE

There will be 8 Qualifier Games, and your representative plays in just one of these. They will have start dates ranging from the end of April to mid-June. So in other words, as long as your representative can play sometime during that period, they should be good and I'll make sure they get scheduled into a game that suits their schedule well. I.e. if your rep is busy until June, that isn't a problem.

The Semifinal Games will be played in July/August, and the Finale Game sometime in August/September (whenever we can work out something that suits everyone).

If you want to get in contact with us ASAP, you can reach us on Discord at lissa2 (Lissa#8083) or Arapocalypse (Arapocalypse#0834).

Kind regards,
Lissa
#11
Specs, for the time being I'm going to assume the game you posted was a joke and not a serious entry :P MSF, I'll look over your game with any comments by tomorrow when I'm (hopefully) less busy and/or tired.
#12
Quote from: SpecsFlyer17 on March 18, 2024, 01:50:39 PMApril Fools Challenge

1. Mute Wolf
2. Mute Wolf

3. Mute Human
4. Mute Human
5. Mute Human
6. Mute Human
7. Mute Human
8. Mute Human

Nightless game.

Mute players cannot talk in the thread nor in PMs.
Mute players can vote by PMing the host their choice.

Humans win when wolfs are eliminated.
Wolfs win at parity.
...what :-X
#13
The Werewolf Game / TWG CXXII Host Marching Bands
March 18, 2024, 12:14:22 PM
Everyone, get ready to march into the latest edition of TWG host sign-ups!!! :D Games should be built around a maximum of 8 players, as per the most recent activity poll. Poll will go up end of day Sunday March 24th.

Hosts:
1. mastersuperfan
2. TheZeldaPianist275
3.
...
#14
The Werewolf Game / Re: Hosting and Balancing
March 14, 2024, 05:46:16 PM
Quote from: mastersuperfan on March 12, 2024, 09:43:58 AMTWG: Operation Banana
Just saw this. It seems like a super interesting idea; but as of right now, it seems much easier for the wolves to win, since they can either win by parity or barrel shenanigans. For balance with 8 players, I think it would be a good idea to limit the wolf team to a max of 2 successful kills. Otherwise, in theory, wolves could win by end of Night 2 without humans being able to do much about it.

It might also be a good idea to make King K. Rool immune to the first incident of either Raid OR Intercept (cause otherwise he can be nightkilled N1 and the humans have a lot less info to work with). Alternatively to this idea, just add some sort of Kremling who can keep players safe from wolf shenanigans, which gives the human team more control.
#15
Just as a heads up, I'll plan to post host sign-ups early Monday!!