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Topics - mikey

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1
The Werewolf Game / TWG 100th Anniversary: Dinner and a Show
« on: February 15, 2018, 07:22:09 PM »
It is now Day 1.  Day 1 ends in 48 hours, at 9:00 PM CST on February 18, regardless of when the actual update arrives.
http://forum.ninsheetmusic.org/index.php?topic=9869.msg394341#msg394341

TWG 100: Dinner and a Show

Wolf team- as a team, the wolves may choose one player to kill each night.  Wins at parity.
1. Master Wolf- Each night, can send a PM to the host with the name of target player.  If that player is still alive, the Master Wolf receives a PM with the color of that player.  The Master wolf is seered green.
"I smell you... Your fear..."
2. Wolf Cohort- Has no special powers.  Is seered red.
"Fresh BLOOD!"
3. Wolf Cohort- Has no special powers.  Is seered red.
"Fresh BLOOD!"
4. Needy Wolf- If the needy wolf is the last wolf alive, the wolf team loses their wolf kill.  Is seered red.
"I smell... you?"

Human team- wins when all threats to the team are dead.
5. Seer- Each night, may send a PM to the host with the name of target player.  If that player is alive, receives a PM with the color of that player.  Is seered blue.
"No-one and no-wolf will get past me."
6. Brutal Human- If the brutal human is wolfkilled, one wolf at random is killed as well.  Is not told they are the Brutal Human.  Is seered blue.
"Whatever it takes."
7. One-shot Reviver- Once per game, during a night phase, may send the host a PM with the name of a player.  If that player is dead, they will be revived at the beginning of the following night phase.  Is seered blue.
"I'm here for you."
8. Miller- is seered red.  Is not told they're the Miller.
"I'm doing things my way.  Step aside."
9. Traitor- counts for human numbers, but wins with the wolves.  Is seered red.
"You'll all see soon enough..."
10. Sayori- is told she's a normal human.  Is seered Monika.
"There are rainclouds... and they won't go away."
11. Vanilla Human- is seered green.
"Something's wrong."
12. Vanilla Human- is seered green.
"Something's wrong."
13. Vanilla Human- is seered green.
"Something's wrong."
14. Vanilla Human- is seered green.
"Something's wrong."
15. Vanilla Human- is seered green.
"Something's wrong."
16. Khajiit- Begins the game with every item, but cannot use them.  Once each night (except for Night 1), may distribute a single item to target player by sending a PM to the host with that player's name.
"Khajiit has wares, if you have coin."

Third Party- counts for numbers of neither team.
17. M̦̣͓̀ ̟̖Ò̦̦͖͔͖̜ ̡̱̲͓̞͔͖Ǹ͎̳̳͍͖̟ ̜̥̭͕̤ͅI̱͉̥ ̭̪K͇͕̺̭͞ ̫̹̘͇͍A̩̪͢- wins when it's just Monika.  Can't be wolf-killed.  Each night, may send the host a PM with the name of target player.  If that player is alive, becomes marked. Marked players are privately told they have been marked.  When the number of living marked players becomes greater than or equal to the number of living unmarked players, all living marked players die.  Is seered literally every color except for red, purple, green, and blue.If wolves would win while Monika is still alive, Monika and the wolves both win.
"...What's the point when none of it is even real?"

Items:
Candlestick
Revolver
Rope
Lead Pipe
Knife
Wrench

When a player dies, their role will be revealed.

Players:

1. davy
2. ThatHiddenCharacter
3. BrainyLucario
4. SuperMarina
5. Olimar12345
6. Dudeman
7. BlackDragonSlayer
8. MaestroUGC
9. Trasdegi
10. raeko
11. E. Gadd Industries
12. MasterSuperFan
13. Lkjhgfdsa_77
14. Bubbles
15. FireArrow
16. ThiccWifeSiccLife
17. TheZeldaPianist

Substitute: Maelstrom

It is now Twilight Phase.  Players are not allowed to post during Twilight Phase.  Twilight Phase ends when Role PMs have gone out and all players have confirmed their roles.  Twilight Phase will last roughly anywhere from 6 hours to 30 hours, depending on how well everything goes.

Prologue
It was a dark and stormy night.
"Seriously?  That's it.  I'm taking over."
"What?  What's wrong with that?"
"Dude.  It's a complete joke.  It's been a meme since the 1800's."
"But I like it!"
"It doesn't matter what you like, it matters what they like."
"They?"
"Never mind- just give me the quill."
I shoved myself aside and grabbed the quill from my hand.  "Ahh..."  I lowered the quill to the parchment and began to write:
It was a bright cold day in April, and the clocks were striking thirteen.
"Woahwoahwoahwoah.  You just shoved him aside for that,  and now you're quoting Orwell?  Double standard much?"
"I don't need to justify myself to you."
"Yes you do- I am you."
"Hmph.  Fine.  How about this?"  I turned again to face the parchment.  Dipping the quill in the well, I once again filled the parchment with neat, even handwriting.
There was a boy called Eustace Clarence Scrubb, and he almost deserved it.
"NO!  NO, NO, NO, NO, NO!"
I turned back to me and sighed.  "What now?"  I questioned.
Just then, I stepped out of the shadows.
"Why not come up with something new?  You know, original?  I'm sure they don't want to read something they've heard a hundred times in school alone."
I suddenly perked up from where I had been pouting after I had been shoved aside by myself.  "Who's they?"
"NEVER MIND!" I shouted in unison.
I turned back to look at myself.
"Maybe you're right.  Let's put our heads together.  With the amount of work we've put into this, we may as well get the beginning as good as the rest of it."
I blinked.  Everyone was gone.  I looked around at the cramped wooden attic-space with just a lumpy, mildewy mattress and a writing-desk, kept illuminated by the baleful flicker of a wax candle.  I sighed to myself.  It wasn't pretty, but it was necessary.
I turned again to the parchment paper.  I took a deep breath.  I thought.  I prayed.  I wrestled with myself.  I had to get this perfect.  It was the only way I would finally get it all back.  Everything I had.  Everything I deserved.  Everything I lost.  Feeling the rage building up in me, my hands shaking, I brought the quill toward the parchment.  I finally knew what to write.
[close]
Chapter 1
   Daniel scratched his head quizzically.  He, of all people, had received an invitation to this Dinner and a Show everyone had been talking about?  The stocky teen looked around.  Surely, this was a mistake.  But no, the telegram had his (and his brother's) name on it.  How curious!  He could feel excitement beginning to swell in him.  No more would he be Daniel Sharpe, that other twin, he would be Daniel Sharpe, French exchange student!  Daniel Sharpe, intelligent man!  This was his chance to distinguish himself.  He just had to hide the invitation from his brother.  He swept the thin blonde hair out of his eyes.  His mind began to race with all the possible ways to keep his brother out of this.  Muttering to himself, he trundled up the road toward his home on the hill.
***
   Sayori Ishizuka didn't know why everyone hated her.  It was simply something that was, like how the farmers always planted beans after corn, or how the moon was always fullest at night.  It wasn't something she could control.  She had often wondered if everyone was naturally irritable, or if something about her made people that way.  She would hate it for other people's anger to be her fault.  Nonetheless, she went about her own business and was friendly to everyone.
"Hello there, Tyler!  What are you reading?" Sayori inquired.
The man hastily stood up from the overturned bucket he had been sitting on, shoving a note into his pocket.  Tyler Henry Cormaci (he was proud of his name, which had quite a history) was quite tall, standing nearly six feet-ten inches, with a bit of a potbelly.  His dark hair was plastered across his forehead with sweat.
"Eh?  Sayori.  What do you want?"  He snapped.  Sayori grinned.  "I'm just here to say hi!  Also, I wanted to see if you got an invitation to that thing going on this weekend."
"Ah, yeah... that thing.  I believe I was invited, matter of fact.  Took me quite by surprise, me just being a fisherman and all."
"Great!  I got invited too!  We should go together!" Sayori practically shouted in Tylers's face.
Tyler frowned.  "I don't know if that's a good idea... In fact, I'm not even sure if I'm going yet," he said cautiously.
"Come on- like you said yourself, you're just a fisherman.  You've got nothing better to do on the weekend," Sayori replied.
Tyler sighed.  "Listen," he began.  "There's a lot of folks in this town who frankly don't like you.  I'm not one of them, but I'm not too keen about you either.  Plus, I get a bad feeling about this sudden Dinner and a Show.  Since when do commoners get invited to the Don Mansion?  If you ask me, the whole thing is shady to no end."
"You're being superstitious, you big fisherman.  What's going on that day?  Red sky at morning, sailor takes warning?  Is that the mantra you live by?  Come on, Tyler Cormaci, this is a once in a lifetime opportunity!  You can't tell me you're  not the least bit curious."
"Hmmph.  Don't say my name like that.  Well, I'm not making any promises, but I am itching to know why exactly this is happening."
"YES!  I knew you wouldn't be able to resist!"
"HEY!  That's not a yes!"
His protests fell on deaf ears, as Sayori was already racing away to whatever arbitrary task she had determined needed to be done.
***
Rachel Scarlett von Karma sat in the dimly lit chamber musing.  The source of her attention was a handwritten letter on the desk before her, begging for her help.  It was from an old friend of hers, one she wished she had never heard from again.  Still...  Thinking about him, even now, was bittersweet.  Should she take the bait?  For clearly, this was bait.  Not necessarily for her, but she was clever.  Rachel knew when a trap was being set.  For she had set many herself.  Many traps indeed...
***
 Baron Miguel Antonio Del Rey, Captain of the USS Cleaver and Scourge of the East Sea, was a proud man, to be sure.  So it was to nobody's surprise when he received an invitation from a distinguished character inviting him to some silly little dinner.  Still, a free feast was a free feast, and there would surely be plenty of women there just dying to be at his side.
"Lieutenant!  What are our coordinates?"  He questioned.
He was talking to another man who had a similar aura of confidence about him.  That man was Lt. Kenji Higashi, First Lieutenant of the USS Cleaver, and an old friend of Miguel's.
"Be calm, my friend.  We will arive soon enough."
Miguel Del Ray let out a short laugh.  "My dear man, you know me too well!  One day you'll know me better than I know myself!  Why, you may even become the captain of this fair vessel."
"That would be nothing short of a miracle, sir."
***
When Skyler Brasher checked the mail that day, he wasn't expecting to receive his greatest wish.  Nor did he realize it was his greatest wish.  All he saw was a plain telegram inviting him to a Dinner and a Show.  He adjusted his glasses, looking closer.  Something about this note seemed... off.  He dismissed his concerns, stuffed the note in his pocket, and left for school.
***
Hunger.  Anger.  Fear.  He knew these all too well.  He hated those who did not know these feelings as he did.  So when he saw people getting invited to a free dinner, he knew what he needed to do.  A sane man would keep these impulses under control.  Tarin Zapin was not a sane man.
***
Natalie Marina Brady's house had been turned upside down.  "Where is it... where is it?"  She muttered frantically.  Her naturally curly brown hair bounced up and down as she rushed from room to room, tearing cushions off couches and scattering papers across tables.  There was no way the invitation could be right.  It had to be around here somewhere...
***
Olivier Martinez was living life and loving it.  The French actor was in the peak of his career, and everyone in Paris knew who he was.  Still, it caught him off guard when he received a curious invitation in the mail.  Coupled with a liner pass to travel to America.  Apparently there was some prestigious Dinner and a Show happening on the east coast that needed his presence to succeed.  It was raising awareness for a strange disease that quite frankly did not sound real.  He was planning on attending anyway, as the travel had already been paid for.  He might even find romance overseas...
***
My name is Travis de Gillett.  I have evidence that something terrible is about to happen in my town, but nobody will listen to me.  The only chance I have at exposing the truth is at the Dinner and a Show happening this weekend.  To get in, I needed an invitation, but those were in limited supply.  So I forged one.  Sure, I may not be on the guest list, but if I have the invitation they will let me in.  They must let me in.
***
Michael Buble was curious by nature.  Perhaps it was this very curiosity that granted him an invitation to the Dinner and a Show.  According to this telegram, he was an outstanding citizen.  He had never felt outstanding, but he supposed he could see why one would think so.  He knew basically everyone in town by name.  He knew everyone's daily routes.  The town seemed so predictable to him.  He had been watching it for so long that nothing surprised him.  Nothing until this, that is.
***
The sun was starting to set.  Michael Buble, Gerik Paull, and Zachary and Daniel Sharpe were up to no good.  Although, to say such a thing would be unfair to poor Daniel, who was a little hesitant with the plan.
"Guys, I'm not sure this is such a good idea.  I mean, it's just a lame soiree!  We don't need to steal invitations from random neighbors."
His twin brother Zachary turned to him.  "You were the one who said he wished he had an invitation in the first place."
"Yeah, but like..." Daniel hesitated.  He had to be careful about what he said.  He hadn't told his brother that both of them were invited, but... should he?  Surely that was a better alternative to whatever crazy scheme Gerik was coming up with now.
Michael interrupted.  "Guys, I hate to break up your little sibling rivalry, but it's now or never."
He pointed toward a young couple, leaving their home with merriment in their steps.  "They're out for the night, we're in for the night."
Gerik smiled.  "Bingo."  The young athlete vaulted over the fence from which the four of them were hiding themselves.   Michael followed him over.
Zachary started over the fence, then paused.  "Maybe you should just stay here."
"Fine.  Get yourself in trouble, and see if I care."
"Why are you always like this?"
"Why are you always like this?
"Ugh.  Alright, just go home."  Zachary finished sliding over the fence and dashed across the field to an open window that Gerik had muscled open moments ago.
Daniel watched closely, his hand unconsciously reaching to his pocket to affirm that the invitation was still there.
Wordlessly, he turned his back to the house and marched back toward his own.
[close]
Chapter 2
"Mr. Gardiner, I trust you found your journey here pleasant?"
Addison Gardiner looked down at the man addressing him.  "I did, thank you.  May I set my coat somewhere?"
"Oh, certainly.  Follow me."
The short man with a combover led Mr. Gardiner across a great hall with marble flooring to a coatroom off to one corner.  "None of the other guests will be arriving for some time, so feel free to explore the manor as you wish."
"Thank you," Mr. Gardiner responded.  He let his gaze wander across the hall.  A wooden staircase with smooth banisters occupied the far end of the hall.  Beneath the stairs was a double set of doorways leading into, from what he could see, a library.  On the opposite side of the hall from the coatrack was a white door with a polished handle.  He gently pushed on the door and it swung inward.  An enormous oak dining table with 16 matching chairs, places set, occupied the entire room.  Beyond the table was a swinging door.  He assumed behind it would be the kitchen.
He backed out of the dining room and started up the stairs.  A hallway at the top of the stairs forced him to make a choice and he continued to the left past a row of plain doors.  At the end of the hall was another door.  He pulled the handle and peered inside.  A bedroom.  A vanity and a dresser occupied the wall opposite the door.  To one side lay a four-poster bed.  Very well, he would stay here.  Suddenly, he heard a scraping sound from the hallway.  Thinking quickly, he grabbed a candlestick from the vanity and headed back into the hallway.
"Ah!  Mikey, it's just you.  Goodness, but this place is a bit cheerless, innit?"
"Oh yes, I'm sorry.  I brought your luggage up, Mr. Gardiner.  I take it you'll be staying in this room then?"
"Well, I suppose so."
"Do be careful, I hear that one is haunted," he remarked, giving a roguish wink.
"Hm, yes, quite," Addison replied absentmindedly.  "Well, I've got studies to attend to.  So, if you don't mind..."  He left the dismissal hanging in the air.
Mikey nodded.  "Yes.  I've got things I must attend to myself.  This place will be quite lively soon!"  Humming, he started back through the hallway and down the stairs.
What an odd man, Addison thought to himself.  How did he know...  He couldn't possibly...
***
Zachary poured a cup of cold water on Daniel's face.
"Hey.  Get up.  This is important."
Daniel winced at the shock and groaned.  "What do you want?  I was sleeping, and it's gotta be like 3 AM."
"You know those invitations we stole from that home?"
"Don't remind me."
"Well, check it out."
Zachary led Daniel to the kitchen, where Michael and Gerik were waiting.
"Look at this," whispered Gerik, gesturing to the invitations.
Unamused, Daniel waltzed over to the table and read the invitations.  His eyes widened with shock.
"What the he-"
"Do you have any clue why they're like that?" Michael interrupted.
"I-I've never seen anything like this," Daniel stammered.  "You stole these invitations, and yet... They have your names on them?!"
***
Natalie was at the breaking point.  Her house was in a poor state, and her frantic search had only confirmed what the note had seemed to suggest.  Somehow, they had taken it, and she wasn't going to get it back unless she went to that stupid Dinner and a Show thing.
***
Skyler was feverishly flipping through pages of multiple books, trying to remember...  Why did that telegram seem so familiar?  Something about the writing style was out of place, as if it had been written by multiple people.  He felt like he had seen that before, somewhere.  The night went on as Skyler continued reading at an inhuman pace, digesting information faster than seemingly was possible.  He knew he wasn't going crazy, but he just didn't have the access to what he needed.  Maybe the Dinner would clear things up...
***
Tyler sighed.  Somehow he had let Sayori convince him into taking her with him to the Dinner.  It was a long enough trip without her constantly chattering.  He glanced sidelong at her.  Sure enough, on and on she went.  Did she know how to do anything but talk?  He silently chided himself for thinking like that.  Sayori was a nice gal, just a bit... enthusiastic.  There is worse company, he decided, as he listened to Sayori now ranting about the difference between brown-eyed susans and daisies.
***
As the shadows of night enveloped the town, a storm began to roll in, as if foreshadowing the unpredictable events awaiting those unfortunate few who had been invited to the Don Manor...
***
Rachel was the last one to arrive at the manor.  The rain was coming down heavily now, and her skirt was getting drenched.  She pounded on the knocker and the man with the combover invited her in.
"Thank you," she managed, shivering from the cold.  A large fireplace was warming up the hall, where over a dozen people were socializing, drinking, or admiring the paintings on the walls.  "This is quite the party," she commented.  She turned to look at the man with the combover.  He was nowhere in sight.  Strange, she thought to herself.  Well, I'm here now, so I might as well make the most of it.  She gracefully waltzed over to a group of people and introduced herself.
***
A crackling sound quickly ended any discussion.  A loud voice rang  out, grainy and clearly unprofessional.  "Greetings, everyone.  I apologize that I cannot be here in person, but as many of you know, I am quite the busy individual.  Fortunately, I should be able to make it to the Dinner and a Show tomorrow.  Now, you all know why you are here, but first I'd like to make a note of who all arrived.  You see, I had a few issues with the guest list, and it seems not everyone has made it yet...
"If you could calmly and orderly introduce yourself to my butler and to each other, we'll have all of this sorted out in no time!"

Silence.
The man with the combover stood next to the fireplace.  "Well, you heard the master.  Everyone please introduce yourself!  ...Ah, perhaps we should move into the dining room.  Champagne, anyone?"
As everyone got settled in the dining room, each sitting in one of the 16 chairs, they began to introduce themselves, beginning with a strange catlike creature standing upright.
"You may call Khajiit... Khajiit," he said smiling, showing off a row of sharp teeth.  "Khajiit is here on request of employer.  That is all."
"My name is Zachary Sharpe, and this is my little bro-"
"No!  Stop."  A young man identical to Zachary stood up.  "I'm Daniel Sharpe, and we're twins, he said, glaring at Zachary.  "I'm studying here to become an astronomer!"
Zachary sighed and the twins sat down.
A redheaded woman twirling her hair spoke up.  "My name is Rachel Scarlett von Karma.  Pleased to meet you all."  She said that in a tone that made it very clear she was not in fact pleased to meet them all.
"Is nobody gonna question the fact that there's a cat-man in this room?  Cause I think it's weird.  Anyway, my name is Monika Candelaria.  Nice to meet you!"  Monika curtsied.
"I am Olivier Martinez," a man with a thick Paris accent said.  "Please, if it suits you, simply call me Olimar.  You may know me from several French films."
Natalie gasped, then covered her mouth with her hands.  "Sorry!" she squeaked.  "I thought you looked familiar.  Sorry...  I'm Natalie Brady."  Embarrased, she sunk down low in her seat.
"I'm Michael Buble.  I'm a songwriter.  I haven't seen any real success yet, but I feel like I'm close.  Good to meet ya."
Two men simultaneously stood up.  "Allow me to introduce you to the one and only Baron Miguel Antonio Del Rey, Captain of the USS Cleaver and Scourge of the East Sea.  While he prefers you call him by his full title, you may call him Captain Del Rey or simply Captain."
"The great man who introduced me is my compatriot, First Lieutenant Kenji Higashi.  Please show him the respect he deserves."
"But I don't mind if you simply call me Kenji!"
A tall, attractive man spoke up.  "I am Travis de Gillett.  I'm one of the townspeople here, and I'm fairly well-known among them."
Someone laughed.  "Yeah, but not in a good way!"  Everyone turned to look at the man who had interrupted.  "Oh, sorry.  Well, I'm Tyler Henry.  I'm directly descended from the Cormaci royals who settled here a long time ago.  I make my living off the ocean shore."
"Wow, Tyler, I barely recognized you!" a young woman laughed.  "I'm Sayori Ishizuka.  Usually his hair is all sweaty from the sea salt and hard work, but he cleans up nice!  Look at that curly hair!"
"M...my name is Skyler Brasher.  I'm not really anyone special, but recently I've been studying paranormal activity as a hobby."
An older man perked up.  "My name is Addison Gardiner.  I'm here on the owner's request.  That's all you need to know about me.  Feel free to talk to me any time, especially you, young man."
"My name is Gerik Paull.  I do football, basketball, and baseball.  I've got scholarships waiting for me in any of those.  I just really like athletics and being athletic."  He shrugged and sat down.
"Well, everyone's introduced themselves.  Who are we missing?"
The butler pulled out a folded note.  Reading it, he nodded individually at each person sitting down.  "Ah, yes.  It appears we are missing one... Mike Scott."
Suddenly, there was a loud bang.  Several people jumped up to their feet, startled.
"My apologies everyone!  That's just the door.  No need to panic."
Everyone followed the butler back into the hall, where the banging continued frantically.
The butler opened the door.  It would be more accurate to say the butler tried, then the howling maelstrom outside did the rest of the work.  A frail old man fell in through the doorway, shivering.  "I-i-i-i m-m-made it..." he stammered.
"Poor man, let's get you to your feet.  You must be Mike Scott?"
"Mike... S-s-s-scott..."  The man pulled out a crumpled note from his pocket.  "Y-yes, Mike Scott.  That's m-m-me," he said, before his eyes closed and he slumped further into the butler's arms.
"Oh, dear me," the butler tutted.  "Let's get him a warm bed and some tea, shall we?  He'll be right as rain soon enough."
***
Rachel tiptoed down the stairs and knocked on the door.  It opened a crack, and a feline eye stared at her through it.  "Yes?"
"Listen.  I don't trust you one bit.  I want to know what exactly you're doing here."
"Well, why did you not say so earlier?  Come.  Khajiit will show you."  He opened the door all the way to reveal a bedroom not unlike Rachel's own.  However, this one had a strange table with glass boxes on it.
"I sell these, for your coin.  You see anything you like?" Khajiit purred.
Rachel's eyes wandered over the objects.  Some of them seemed quite valuable, such as a silver dagger.  Others were commonplace or otherwise seemed odd.  Shaking her head, she said, "Maybe later.  Good luck with... your exchanges."  She slowly walked back towards the door and walked upstairs.
Natalie lifted her head from the crack in the floorboards.  "Oh, I wonder what he has down there.  Maybe he has my...  No, that seems quite dubious.  I'd better forget about it.  It's late.  Besides, he doesn't seem malicious.  Not the type to steal from a damsel, anyway."  Natalie climbed into her bed, pulling the thick covers up to her chin.  She soon slipped off into sleep.
***
The sound of a tinny bell woke Skyler from his sleep.  He groggily rubbed his eyes, then flung himself out of bed.  Pulling on some trousers, he opened his door.  The butler!
"Your breakfast is ready, everyone.  Hop to, my master has an important announcement to make for your benefit!"  He announced.
Skyler met Addison at the foot of the staircase.
"Skyler, was it?  Pleasure to make your acquaintance."
"Oh, yeah..."
"Listen, you didn't hear any activity last night, did you?"
"Nah, I was unconscious pretty quick.  Why?"
"Oh, never mind...  Let's just enjoy breakfast.  I've got something to show you afterwards."
As Skyler sat at the table, he noticed an extra chair had been brought up to one end.  He recalled the events of the previous night, Mike coming in late.  Poor guy.
Soon everyone was seated and eating.  Out of the corner of his eye, Skyler saw Mike Scott shoveling huge amounts of food into his mouth at a time, barely pausing to breathe.  Interesting guy, he thought.  He turned back to his own plate.  Sausage, eggs, toast, and most importantly, bacon!  He chewed on the bacon, tearing it apart.  Delicious.
***
Rachel ate quietly, concerned.  Something here was wrong, she could tell.  She had expected something to happen last night, but everything seemed accounted for.  And there was something off about this... Mike Scott.  Rachel could see why everyone was here, except for him.  A question.  She smiled to herself.  Maybe he did fit in.  After all, what was all this entire charade except one question after another?
[close]

2
The Werewolf Game / TWG XCVIII: postgame
« on: January 03, 2018, 05:32:02 PM »
role reveal:

wolf    -BlackDragonSlayer
human    -FireArrow
human    -E. Gadd Industries
human    -Olimar12345
human    -Blueflower
human    -Trasdegi
sharp order:

Blueflower 6 (until 9 PM)
Olimar 2 (Until 11 PM)
E Gadd 5 (Until 4 AM)
Trasdegi 6 (Until 10 AM)
BlackDragonslayer 5 (Until 3 PM)
Blueflower 4 (Until 7 PM)
Olimar 4 (Until 11 PM)
E Gadd 2 (Until 1 AM)
Trasdegi 4 (Until 5 AM)
BlackDragonSlayer 6 (Until 11 AM)
Blueflower 2 (Until 1 PM)
Olimar 2 (Until 3 PM)

New Phase
Olimar 4
E gadd 1
BlackDragonSlayer 5
Olimar 1
E gadd 5
BlackDragonSlayer 1
Olimar 5
E gadd 6
BlackDragonSlayer 1
Olimar 6
E gadd 3
BlackDragonSlayer 1
Olimar 4
E gadd 1
BlackDragonSlayer 2
Olimar 1
E gadd 1



so as you can see, at the time E gadd chose to insta, BDS actually DID have the sharp, meaning if he had chosen the correct target, BDS still would have won.  Oh well!

3
The Werewolf Game / TWG XCVIII: pass the sharp
« on: December 28, 2017, 10:45:12 PM »
-Trasdegi
-BlackDragonSlayer
-Olimar12345
-Blueflower
-E. Gadd Industries
-FireArrow

pass the sharp

1. wolf
2. human
3. human
4. human
5. human
6. human


after night 1, night 2 starts.  night phases after night 1 are 48 hours long.  after the first night phase, night phases are when lynches happen and wolves kill during the day phases, which will be shortened to 24 hours.  during the night phases players receive the sharp, a mystical piece of paper full of an interesting plant that does the opposite of what we might expect.  the sharp is constantly passed around from player to player in a predetermined random order at varying time frames (picture musical chairs).  if the wolf receives the sharp when the phase ends, the lynch does not go through.  in addition, the wolf's daykill will not go through.  players are not told when they have the sharp



role PMs:

Quote
You are the wolf.

Quote
You are a human.

It is now Night 1.  Night 1 ends at 3:00 PM MST on December 29.

4
Creativity Corner / NSM 2017 Annual Jack-O-Lantern Contest
« on: October 02, 2017, 12:23:00 AM »
boo

5
Forum Games / Popular on NSM or Something Games to Hurt and Heal
« on: October 01, 2017, 06:37:23 AM »
Each day you can hurt 2 points divided as you choose among 1 or 2 and heal 1 point

1. Undertale - 10
2. Legend of Zelda: Ocarina of Time - 10
3. Super Mario Bros. 3 - 10
4. Dig Dug - 10
5. Halo 2 - 10
6. Legend of Zelda: Breath of the Wild - 10
7. Splatoon/Splatoon 2 - 10
8. Ace Attorney Something About Justice - 10
9. Danganronpa - 10
10. Super Mario 3D World - 10
11. Mega Man (the Best One) - 10
12. Super Smash Bros. Brawl - 10
13. Super Smash Bros. Brawl, but Subspace Only - 10
14. Ghost Trick
15. Kirby Super Star - 10
16. Legend of Zelda: Wind Waker - 10
17. Kirby's Return to Dreamland - 10
18. Kirby and the Crystal Shards or Something - 10
19. Mario Kart Double Dash - 10
20. Call of Duty: Modern Warfare - 10
21. Mario Party 6 - 10
22. Duck Hunt - 10
23. Fallout 3 - 10
24. Pokémon Emerald - 10
25. Pokémon Mystery Dungeon: Explorers of Sky - 10
26. Shovel Knight - 10
27. Warioland 2 - 10
28. Love Live School Idol Festival - 10
29. Rhythm Heaven - 10
30. Super Metroid - 10

6
The Werewolf Game / TWG XCVI Post Game
« on: September 26, 2017, 04:17:53 AM »
TWG XCV: The Great Minnesota Get-Together
Wow!  9 (or 10 (or even 11 (I like to be optimistic (but not really)))) of us all went to the Minnesota State Fair together and we're ready to have a blast!  Unbeknownst to the group of us, two members of the party are unbelievably selfish and want to hog all the [generic food item]-on-a-sticks to themselves.  But we're not going to let that happen.  Are we?

1. Hungry Werewolf- Each night phase, sends a PM to the host with the name of a Player.  That Player is killed.  If that player was holding an Item, the Hungry Werewolf takes that Item.  The Hungry Werewolf never receives an Item during distribution.
2. Fat Werewolf- As long as the Fat Werewolf is holding an Item, if the Fat Werewolf would die, instead becomes a Vanilla Werewolf and loses any Item held.
3. Foodie- Each night, sends a PM to the host with the name of an Item.  The Foodie receives a PM with the name of the Player holding that Item.
4. Fitness Guru- Each night, sends a PM to the host with the name of a Player.  That Player loses any Item they were holding.
5. Control Freak- Once per game, at night, may send a PM to the host asking the host to redistribute the Items.  The Items will be redistributed at the end of the Phase.
6. Vanilla Human- Has no extraordinary powers, but likes food a lot, which is a superpower in its own right.
7. Vanilla Human- Has no extraordinary powers, but likes food a lot, which is a superpower in its own right.
8. Vanilla Human- Has no extraordinary powers, but likes food a lot, which is a superpower in its own right.
9. Vanilla Human- Has no extraordinary powers, but likes food a lot, which is a superpower in its own right.

Players:

•BrainyLucario-Human
•ThatHiddenCharacter-Foodie
•Trasdegi-Hungry Werewolf
•davy-Fitness Guru
•BlackDragonSlayer-Human
•Olimar12345-Fat Werewolf
•BlueFlower-Human
•E. Gadd Industries-Human
•Lkjhgfdsa_77-Control Freak

Items:
To consume an Item, the Player holding that Item sends a PM to the host notifying them of their intent.  Once consumed, Items are removed from the game and do not return.

Mocha-On-A-Stick: A Player may consume this Item to revive another Player at the end of the next Night Phase.

Deep-Fried-Baklava-On-A-Stick: This Item is always given to the Hungry Werewolf.  Since nobody likes Baklava, this Item cannot be consumed by a Player and instead can be passed on to another Player as a night action.  If that Player is holding an Item already, they swap Items.

Sweet Martha's Cookies: If a Player holding Sweet Martha's Cookies would die, instead the Item is consumed and that Player's Role is publicized.

Corn-Dog-On-A-Stick: A Player may consume this Item to have their vote count as 2 during the next Day Phase.
This is why you make games humansided.  It went to the final three despite a revive, 4 confirmed players, and two players almost immediately zeroed in on the wolves yet didn't push their suspicions.  It ended up being a really close game, so congrats to the wolves (one in particular) for a game well played.

Trasdegi-  sorry, bud.  You didn't get to play much.  It burns me up that you got wolf read for more or less no reason.  Not much to say here other than better luck next time.  I think you could have put more thought into your baklava choice and maybe even communicate with olimar about it, but you didn't.

Olimar- probably the best game I've seen you play ever.  It's unfortunate you never got an item, because if you had the game would have been that much closer.  You didn't do much communicating with your partner either, but you did a good job everywhere else.  A twist of the rng wheel and you would have won this game easily.

Licky- this is your first game?  Welcome to twg, I hope you enjoyed your first game.  You played pretty darn well for your first time.

Davy- you seemed a little bit distant this game.  You were playing fine, sure, and you were the only one breaking things down mechanically, but you did the work and didn't extrapolate anything from it, leaving that to others.

ThatHiddenCharacter- You played much better this game than last game.  You had 2 mistakes.  First, you revealed that Davy was a special/had an item and the wolves could have capitalized on that.  Second, you claimed foodie too early.  That didn't matter much, but you weren't really under as much pressure as you thought you were.  Well on your way to becoming a solid player.

BlackDragonSlayer- hmm...  Not sure what to say here, other than people obviously weren't meta reading you this game.  E gadd put you under some heat early and that helped lead to your demise, but your overall attitude about the game sure didn't help.

E Gadd-  You're still one of the new players, and I enjoy watching you learn with every game.  You've got a ways to go, but you're enthusiastic and that can take you far. Keep working at it.  You learned a lot about day phase tomfoolery here and I think you added a bit of knowledge to your metagame reads of certain players.  You also survived to the endgame, so you get good points for that.

BrainyLucario- Hehehe.  You took my playbook and ripped up the pages, didn't you?  There are two schools of thought- first is that you save the cookies for when you need them, which is what most people were thinking going into the game.  You decided to get yourself lynched, which was extremely beneficial in this setup, denying the cookies to the wolves and increasing the "confirmed" block of human players.  Your reads we're spot on and if you had trusted your gut and maybe toned it down after day 1 you could have led the humans to an easy victory.

Blueflower- eeeeeeee welcome back to twg.  You played a good game, but your lack of presence from public chat hindered you slightly.  Fortunately brainy had you false claim guru or I think you'd have been dead that much sooner.  You've been gone for a while, but it doesn't seem like you've missed a beat.

Did I miss anyone?  Time for awards.

MVP Award goes to Olimar12345!  Well played.
Most Improved Award goes to THC!  Much better than your last game, but let's not bring that up.
Player on the Rise Award goes to BrainyLucario!  You're an intuitive player, and you've shown tremendous progress during the year.  I have no doubt you'll soon become a twg veteran.


Congrats to the humans to their (bumbling) victory and to the wolves for their superior play.

7
The Werewolf Game / TWG XCVI: The Great Minnesota Get-Together
« on: September 12, 2017, 01:33:35 AM »
TWG XCV: The Great Minnesota Get-Together
Wow!  9 (or 10 (or even 11 (I like to be optimistic (but not really)))) of us all went to the Minnesota State Fair together and we're ready to have a blast!  Unbeknownst to the group of us, two members of the party are unbelievably selfish and want to hog all the [generic food item]-on-a-sticks to themselves.  But we're not going to let that happen.  Are we?

1. Hungry Werewolf- Each night phase, sends a PM to the host with the name of a Player.  That Player is killed.  If that player was holding an Item, the Hungry Werewolf takes that Item.  The Hungry Werewolf never receives an Item during distribution.
2. Fat Werewolf- As long as the Fat Werewolf is holding an Item, if the Fat Werewolf would die, instead becomes a Vanilla Werewolf and loses any Item held.
3. Foodie- Each night, sends a PM to the host with the name of an Item.  The Foodie receives a PM with the name of the Player holding that Item.
4. Fitness Guru- Each night, sends a PM to the host with the name of a Player.  That Player loses any Item they were holding.
5. Control Freak- Once per game, at night, may send a PM to the host asking the host to redistribute the Items.  The Items will be redistributed at the end of the Phase.
6. Vanilla Human- Has no extraordinary powers, but likes food a lot, which is a superpower in its own right.
7. Vanilla Human- Has no extraordinary powers, but likes food a lot, which is a superpower in its own right.
8. Vanilla Human- Has no extraordinary powers, but likes food a lot, which is a superpower in its own right.
9. Vanilla Human- Has no extraordinary powers, but likes food a lot, which is a superpower in its own right.

Players:

•BrainyLucario
•ThatHiddenCharacter
•Trasdegi
•davy
•BlackDragonSlayer
•Olimar12345
•BlueFlower
•E. Gadd Industries
•Lkjhgfdsa_77

Items:
To consume an Item, the Player holding that Item sends a PM to the host notifying them of their intent.  Once consumed, Items are removed from the game and do not return.

Mocha-On-A-Stick: A Player may consume this Item to revive another Player at the end of the next Night Phase.

Deep-Fried-Baklava-On-A-Stick: This Item is always given to the Hungry Werewolf.  Since nobody likes Baklava, this Item cannot be consumed by a Player and instead can be passed on to another Player as a night action.  If that Player is holding an Item already, they swap Items.

Sweet Martha's Cookies: If a Player holding Sweet Martha's Cookies would die, instead the Item is consumed and that Player's Role is publicized.

Corn-Dog-On-A-Stick: A Player may consume this Item to have their vote count as 2 during the next Day Phase.


Night Action Order:

Control Freak
Hungry Werewolf
Item Actions (Including consumption)
Foodie
Fitness Guru

The game begins on a Day Phase, as does the MN State Fair.  This Day Phase will be 72 hours long to ensure everyone is active.  Cardflips are OFF.  There will be a STORY.


It is currently Night 1.  Night 1 ends on September 16, at 12:00 AM CST, regardless of when the actual phase update comes.

Role PMs
Hello, PLAYERNAME;

You are the Hungry Werewolf- Each night phase, sends a PM to the host with the name of a Player.  That Player is killed.  If that player was holding an Item, the Hungry Werewolf takes that Item.  The Hungry Werewolf never receives an Item during distribution.  Your partner is PLAYERNAME, the Fat Werewolf.

You have been given [ITEM-description]./You were not given an item. (This line is present in every role PM.)

Hello, PLAYERNAME;

You are the Fat Werewolf- As long as the Fat Werewolf is holding an Item, if the Fat Werewolf would die, instead becomes a Vanilla Werewolf and loses any Item held.  Your partner is PLAYERNAME, the Hungry Werewolf.

Hello, PLAYERNAME;

You are the Foodie- Each night, sends a PM to the host with the name of an Item.  The Foodie receives a PM with the name of the Player holding that Item.

Hello, PLAYERNAME;

You are the Fitness Guru- Each night, sends a PM to the host with the name of a Player.  That Player loses any Item they were holding.

Hello, PLAYERNAME;

You are the Control Freak- Once per game, at night, may send a PM to the host asking the host to redistribute the Items.  The Items will be redistributed at the end of the Phase.

Hello, PLAYERNAME;

You are the Vanilla Human- Has no extraordinary powers, but likes food a lot, which is a superpower in its own right.
[close]

8
So you've learned the rules of TWG, maybe even played in a handful.  But you can't quite seem to get how those good players know just what they know.  Here I'm going to break down some TWG strategy that goes slightly beyond the basic rules.

General Strategy

Since the play of the game varies quite a bit depending on your role, I'm going to break up each section into 3 overarching sections- Vanilla Humans, Werewolves, and Special/Third Party Roles.

Werewolf Strategy

Playing the "perfect" game as a werewolf is nearly impossible for all but the best of the best.  The werewolves are the only players at the start of the game who (usually) have perfect information- so you have to be careful of what you say.  Keen players will pick up on any slip of information you shouldn't have, so it takes a well-trained tongue.  In addition to this, you have to attempt to play your usual game of oblivious human and pretend to forget all the information you know.  And, you have to quietly and persistently manipulate the entire human team down the wrong trail while making a good case for why that trail is very pleasant and inviting.  For these reasons I believe the werewolf team is the hardest role to learn and play.

Tools Available to Werewolves:
  • Typically the werewolves have some power in addition to their night kill.  Most common is a Seering.  You thus have the ability (in alliance games) to potentially fake-claim seer to the person setting up the alliance, but in most instances it isn't a good idea.  There will always be advantages and disadvantages, so you need to learn when the advantages outweigh the disadvantages.
  • The number of werewolves alive is incredibly important.  The more alive, the easier it is to reach parity.  As a general rule of thumb, it's a bad idea to make a play if that play will end up costing you one of your numbers.
  • It can be easy to gain some free town cred by doing something simple like pointing out a humany post or dissecting the game setup for potential human advantages.  That can backfire though if you notice something you don't want the humans to find out.
  • When one of your partners is thrown under suspicion, sometimes it's best to add to the pile and sometimes it's best to try to steer the humans off.  A few factors can help you determine which is better.  If players don't get cardflips, you should be a little leery of "bussing"- throwing your partner "under the bus".  If there is an unusually large number of wolves, bussing can also be more profitable.
  • Being overly confident about a player's role can be generally viewed as wolfy.  Humans usually can't know for sure what role someone is until they've died, and maybe even then.
  • Being inquisitive as to the identity of Special Roles in the game can be generally viewed as wolfy.  In most cases, the Specials can do their own thing without guidance from the Human mass, so discussion about Specials is frowned upon in general.

Human Strategy

Since Human is the most common role and therefore frequent, players tend to develop pretty good human skills.  Being Vanilla Human is difficult in its own right because you have no unique powers to help you gain information, and you start off with little to no information.  Being a good human is nearly as hard as being a good werewolf, but being an adequate human is much easier.

Tools Available to Humans:
  • It's the responsibility of the Humans to generate information.  If you ever find yourself thinking "I don't know anything", it's because you haven't tried to find anything out.
  • In games with OOTC (Out of Thread Contact/Communication), the humans are benefited because you can share information without letting the wolves know you've discovered this piece of information.
  • Inactivity benefits the wolves.  If you see nobody has posted in the thread lately, it's your responsibility to make a post.  Even something as simple as pointing out, "Hey.  I think this is wolfy." is enough to spark some conversation.
  • As you're looking for the wolves, pay careful attention to interactions between players.  Wolf partners will publicly interact in some ways that humans don't normally interact with each other.  Wolves will also generally have fewer logs to share between them because it can be difficult to feign lack of knowledge to each other.
  • There's no such thing as a "bad" wolf.  If someone seems quite obviously wolfy, you may have to look again.
  • On the flip side, sometimes you do play with new players, but they will still be trying their hardest to conceal their identity and are unlikely to try anything that could out them.
  • If anything jumps out to you on a specific player, you MUST share that information with at least one other player.  If anyone is confirmed human, always send them all your logs, all the time.  If nobody is confirmed human, just share that specific information with someone who is very unlikely to be a werewolf with that player.
  • If you're having a hard time finding out who could be a wolf, look for humans instead.  This helps narrow down who could be wolves tremendously.

Special/Third Party Strategy

These roles are typically very fun to play.  Special Roles are among the easiest roles to play well, and Third Party Roles can range from something as simple as Fool to something as hard-core as Serial Killer.  The big thing that characterizes Third Party Roles is their unique win condition.  As a result, they're considered a threat to the Human team.

Tools Available to Other Roles:
  • Most Third Party Roles won't want to claim any kind of Power Role at all.  When in doubt, if you have to claim to someone, claim human.
  • If you're the Seer, if you seer someone green and there's a Master Wolf in the game, you could wait until you get a second green seering and claim to both of them at the same time to let them know the other is the Master Wolf if you die.  Alternatively, the odds are so low you can just claim to them anyway with low chance of failure.
  • In most setups as the Seer, if you seer someone Red you should claim your role at that point.
  • The Vigilante should almost never claim.  If someone counterclaims Vigilante, the night actions will determine who was lying.  The best Vigi is the silent Vigi.
  • If you're not sure who to shoot overnight, the second highest voted player during the day is a safe bet.  This helps the humans focus on another target and prevents the game from stalling.
  • As the Guardian, you should try your best to guard the player most likely to die.  The Seer may sometimes claim publicly to set up an alliance, so you'll have to guard them.
  • As any Special Role, if you're about to die, you must claim publicly.
  • However, don't just claim because you feel like you're under pressure.  Wait until the human block is for sure going to try to kill you.

Theory

While no two players have the same playstyle, there's a lot of theory you can apply to a player without a specific metagame from reading/playing in lots of TWGs.  While no theory is foolproof, to paraphrase a departed player, this game amounts to yelling at someone 'till they've died.  So if you're wrong, sometimes you're wrong.  But certain archetypes crop up and being able to use them to your advantage will help you win more often than not.

Reading the Wagon

The theoretical "best" wagon at the end of a day is one with a very close number of voters on each person.  If the person who flips ends up being a wolf, it's pretty simple to assume everyone on that wagon is human- you essentially cut the number of possible wolves in half.  When this doesn't work is when bussing occurs, but if the two wagons are close enough, the wolves aren't likely to vote for their partner when they can vote for someone else without fear of suspicion.  The worst possible wagon is either a many-way "kitb"- "Knife-in-the-box" (a tie), or an abnormally large amount of voters on a single person.  If one person is an uncontested lynch candidate, that means there's almost certainly a wolf among them.  Other, lesser things to watch for in the votes is someone making a defensive vote without much context- they could be "a bad player", or they could be a wolf starting to panic.  A smarter wolf will vote for someone they can make a case for.

Emotion in TWG

While TWG is a game about deception, manipulation, and intellect, tempers can flare and emotions can get in the way.  From my experience, someone getting very emotional about the game is more likely to mean they're human.  Unfortunately, it often gets them lynched because they are viewed as obstructing the human game plan and potentially a wolf.  If you have a problem with ornery temper, consider listening to chill or up-tempo music while playing.  If you can bob your head to the beat, you can detach from what you feel more easily and think logically about scenarios.  Something else I see often in games (but not usually on NinSheetMusic) is two players going at it with each other.  This behavior is very anti-town, yet it usually ends up being two humans in the conflict.

Metagame, or the "FireArrow Effect"

A decently skilled TWG player named FireArrow considers himself to have "no metagame"- that is, he doesn't play a specific way depending on his role.  I firmly believe that only the best of the best players can remove themselves from metagame context; therefore you can apply "would X player do this as Y role?" to any argument you may have on this TWG forum.  Understanding metagame is important, and as Davy and I found from playing over at FlashFlashRevolution, metagames develop differently in different forums.  So while it's not always possible to rely on metagame, when you can it's one of the most useful tools you have.

Aggressive Bussing

While bussing isn't a common tactic on NinSheetMusic, there are absolutely do's and do not's to bussing.  It's generally accepted that if there are only 2 wolves, you shouldn't bus your partner at all.  I've played games with 4 wolves where they did nothing but bus each other, and it ended up working out for them, as one wolf died and the rest ended up living through heavy fire and won the game.  Another strong reason to not bus somebody is the presence of cardflips- usually bussing only works if you know the person who died was a wolf.  Note that bussing is not the same thing as bandwagoning.  As a wolf, if you're reasonably confident that your partner will die, staying off their wagon will only increase suspicion towards you.


Alliance Games

Alliance games are uncommon and are heavily setup-dependent.  They require a large number of Special Roles and a way to protect the alliance- some common examples of this are a Guardian or a Brutal Human.  Typically the designated public special will claim to the thread on the first day phase and the rest of the specials wait for potential counterclaims.  Once nobody has counterclaimed each player messages their role to the public special and that person decides who is and isn't in the alliance.  Sometimes a wolf may sneak into the alliance, but it's a tricky thing to do.  NSM has a lot of examples of alliance games done both well and poorly, so be sure to check them out.  The important thing about alliance games is they benefit the humans so the game is balanced by making the wolf team overpowered.  Even though it can be easy to win with a well-set-up alliance, getting to that point is more difficult than it sounds, and alliances more often than not only end up being 3-4 players (the specials and the person who got seered).


This version has only scratched the surface of what you can learn about TWG, but since I wrote it all in one sitting it's hard for me to come up with strategies that I consistently use all at once.  Hopefully you learned something from this and if there's anything I forgot or anything you think should be made known just shout it out.


9
General / Let's Play Legend of Zelda: Link's Awakening
« on: July 28, 2017, 07:19:52 PM »
I'm doing this thing since I liked Alti's a lot I wanted to try one.  Here we go.


Prologue



We open on a scene of a raft crossing the ocean in the midst of a raging thunderstorm.



It me.  Things aren't looking too good...

Suddenly, my raft is blown apart by a lightning bolt! AAAAAAAAAH!



Are you Zelda?  At any rate, this beachgoing brunette finds me while strolling along the beach.  She shakes me for a bit and the camera pans up toward the sky where we see...



Dadadadaaa!



I wake up in a cozy house with that girl from the beach watching over me.  Some fat dude is here too.

What a relief!  I thought you'd never wake up!  You were tossing and turning...  What?  Zelda?  No, my name's Marin!  You must still be feeling a little woozy.  You are on Koholint Island.

Thanks, Marin.  So now what?  I hop out of bed and talk to her again.



Follow the lane south to reach the beach where I found you.  Since you washed ashore, lots of nasty monsters have been in the area, so be careful, okay?

Sounds like a plan.  Before we go, I want to talk to the fat guy.

Well, Link, ya finally snapped out of it...  Name's Tarin...

But how do you know my name?

Hope yer feelin' better... What?  How did I know your name?  You think it's weird eh?  Well, I saw it on the back of this shield!



I step outside the house and follow a small dirt path past a few houses where I see (strangely) a Chain Chomp?  I do a flip off a few cliffs and end up on the beach.  Marin wasn't kidding about the monsters, they're everywhere!  After combing the beach I stumble across something in the water.



Before I can grab it, however, an owl swoops out of nowhere and starts talking to me.  Weirdo.

Hoot!  Hoot!  So you are the lad who owns the sword...  Now I understand why the monsters are starting to act so violently...

Is it because they're afraid of me, or because monsters are inherently violent?

A courageous lad has come to wake the Wind Fish...

I don't think I'm supposed to be here, I was just enjoying a cruise and ended up here by accident.

It is said that you cannot leave the island unless you wake the Wind Fish...  You should now go north, to the Mysterious Forest.  I will wait for you there!  Hoot!

I guess I'm waking the Wind Fish then.  Huzzah, a quest awaits!

But first...



The sword.

End of Prologue

PS Main chapters will be longer than the prologue

10
Nintendo / Breath of the Wild NSM Recipe Book
« on: June 03, 2017, 12:38:31 AM »
post your favorite recipes or something

Meats
Hearty Salt-Grilled Gourmet Meat
1x Raw Gourmet Meat
1x Hyrule Herb
1x Goat Butter
1x Rock Salt
1x Hearty Radish

Effects: Full Recovery, 3 Yellow Hearts

Submitted by NocturneOfShadow
[close]
[close]
Pastries
[close]
Stews
[close]
Breads
[close]
Fish And Eggs
[close]
Fruit Dishes
[close]
Sidequest Dishes
[close]
Elixirs
[close]
Misc./Other
Rock Hard Food
2x Amber
1x Warm Darner
1x Rushroom
1x Diamond

Effects: Terrible waste of money

Submitted by:  E. Gadd Industries
[close]
[close]

11
Forum Games / Gepperdy
« on: May 25, 2017, 05:09:08 AM »
JEOPARDY

|Console History|
|Current Events|
|Legend of Zelda|
|Lesser Video Games|
|Tip of the Day|

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First person to post gets to select the "question", next time I check the thread I'll post the "question" and first person to correctly "answer" gets the points and gets to select the next "question".  At some point if there are no correct answers I'll bzzzt and the person who asked the last "question" gets to ask another "question".  Also, no google allowed.  You're on live television.

Daily Doubles exist (I believe the board is supposed to have 2 of them?)


BDS: 2800
Yug_Guy: 1400
Deku Trombonist: 800
E Gadd: 400
Dudeman: 4000
Maelstrom: 1000
Dino: 2200
bwaf: 1400

12
 Rules:
-The format will be Single Battle.
-A team of up to 6 Pokémon will be used for this tournament.
-A team can only include one Legendary or Ultra Beast.
-A team may include one Mega Stone if the team has no Legendaries or Ultra Beasts; Mega Stones are banned otherwise.
-The moves Fissure, Sheer Cold, Horn Drill, and Guillotine are banned.
-Any move, item, or ability that may raise evasion is banned.
-No more than one Pokemon may be afflicted with the Sleep status at one time.  This rule is unenforceable.
-No two Pokémon may share a National Pokedex number.
-No two Pokémon may share a held item.
-Any Pokémon not legally obtainable within a cartridge game of Pokémon Sun or Pokémon Moon are banned.
-To clarify, Pokémon found or bred after Island Scan are allowed.
-Pokémon will be set to Level 50 during the battle regardless of their original level.
-Team Rosters must be publicly displayed in the thread.
-Team Rosters cannot be changed.
-Other parts of your team may be altered, including, but not limited to: held items, move sets, or Nature.
-If you feel your team may not be up to par for this event a QR Battle Team may be allowed on a case by case basis.  Furthermore, if you feel a team would be a barrier to entry, feel free to sign up anyway as this is an option.
-It is your own responsibility to complete your matches on time.  Plenty of time will be allotted to complete matches.  Failure to do so degrades the quality of the event and you will be awarded a loss for this.
-You may select up to 6 Pokémon from your team during a battle.  Selecting fewer than 6, however, is generally considered a bad idea.
-The winner must provide a Battle Video of the match to the thread.  Either the code to the Battle Video found in-game or a link to the PGL will suffice.  Failure to do so means you will have to redo that match.
-There will be a prize for the ultimate winner, worth approximately $10 USD.
-All questions, comments, concerns, or good jokes should be shared in the thread.  Please do not PM the tournament organizer.
-After signups end, each player will have a chance to play an exhibition match.  Team Rosters may be edited once during this period.
-After exhibition matches end, there will be a brief intermission to observe the PGL Alola Friendly tournament.  After the intermission ends, participants will submit their Team Rosters to the thread and a three-round Swiss competition will begin.
-After the Swiss competition ends, the 8 highest scoring participants will cut to a single elimination winner's bracket.  Players who lose in the winner's bracket and those who did not cut to the Top 8 will continue in the loser's bracket.  The loser's bracket winner will have a chance to rejoin the winner's bracket.
-The ultimate winner will be lauded with glory, fame, and some kind of prize.

Participants:
1. NocturneOfShadow
   
  -Dragonite-   -Lycanroc-  -Roserade-   -Azumarill-    -Gengar-     -Rhyperior-
[close]
2. Nebbles

  -Cloyster-  -Mimikyu-  -Dragonite-  -Mudsdale-  -Gengar-      -Chandelure-
[close]
3. SlowPokemon
             
  -Decidueye-    -Slowbro-       -Salazzle-  -Togedemaru-   -Mimikyu-    -Kommo-o-
[close]
4. Echo
         
    -Gyarados-      -Anorexia-       -Weavile-     -Mamoswine-   -Aegislash-     -Greninja-
[close]
5. Dudeman
       
  -Anorexia-   -Golisopod-    -Ribombee-         -Vikavolt-         -Scizor-    -Araquanid-
[close]
6. FireArrow
               
  -Drifblim- -Mismagius- -Decidueye-  -Palossand-   -Mimikyu-      -Gengar-
[close]
7. Mastersuperfan

           -Marowak-   -Scizor-  -Salamence-         -Mamoswine-    -Porygon-Z-    -Greninja-
[close]
8. Latios212
   
  -Toucannon-    -Hariyama-  -Mudsdale- -Decidueye-  -Salazzle-       -Magnezone-
[close]
9. DocDoom2
      
  -Mudsdale-   -Oranguru-   -Xurkitree-       -Emboar-      -Lycanroc-      -Snorlax-
[close]
10. dajwxp
       
 -Nihilego-  -Whimsicott-        -Metagross-             -Talonflame-        -Wishiwashi-   -Froslass-
[close]


Current Standings
Participants:
       
W-L-D
1. NocturneOfShadow       1-0-0
2. Nebbles       1-1-0
3. SlowPokemon       0-0-1
4. Echo       2-0-0
5. Dudeman       0-1-0
6. FireArrow       0-1-0
7. mastersuperfan       1-0-0
8. Latios212       0-0-1
9. DocDoom2       0-1-0
10. dajwxp       0-0-1

bing round one is done

round 2:
echo vs nebbles
dudeman vs latios212
daj vs mastersuperfan
nocturneofshadow vs firearrow
slowpokemon vs docdoom2

i decided not to pair based on record, hope yall are cool with that

round 2 will start to end in 3 weeks
[close]


13
Off-Topic / NSM's 2016 Annual Jackolantern Contest
« on: September 30, 2016, 12:50:01 AM »
Start your engines everyone!  It's time for the 2016 Jackolantern contest!  This year, contestants will have until October 30th to post a picture of their jackolantern in this thread.  After that, the polls will reset and be open until November 7th.  The contestant with the most popular votes this year will win a $10 Nintendo eShop card, League of Legends card, Steam card, or Blizzard.net card!
Happy carving!

Edit: Donald Trump jackolanterns are not allowed.  It's too easy.

14
Off-Topic / Nocturne's Nuggets of Knowledge
« on: September 01, 2016, 11:59:14 PM »
More like wisdom but I couldn't pass up some sweet alliteration.  Picture fortune cookies if fortune cookies gave you healthy living advice.  Also, this isn't an "of the day" thread.

"If someone's wrong, let them be wrong.  It's not worth the time or effort convincing them otherwise."

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