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Messages - Olimar12345

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1
Thanks Taser, and long time no see! Pikmin music is far underappreciated, especially the Pikmin 2 OST where many things are still unknown to this day.

SPLATOON 2 3.0 TRACKS ARE OUT! MORE CHIRPY CHIPS (ABXY) MUSIC IS HERE!

Now that the entire tracks are out, here is an updated Blitz it! and my completed Wave Prism:

[SW] - Splatoon 2
-Blitz It! [MUS] [Midi] [PDF] [NEW]




[SW] - Splatoon 2
-Wave Prism [MUS] [Midi] [PDF] [NEW]


2
Off-Topic / Re: The Birthday Topic
« on: Today at 01:57:02 AM »
Thanks everyone!

3
The Werewolf Game / Re: TWG CV Host Sign-Ups
« on: April 24, 2018, 11:53:06 PM »
Version 3

TWG: Submerged Castle

Nobody knows what lurks in the waters of the submerged castle...

1. Waterwraith - Master Wolf
2. Careening Dirigibug - Wolf Seer
3. Blue Pikmin - Human role
4. Blue Pikmin - Human role
5. Blue Pikmin - Human role
6. Blue Pikmin - Human role
7. Purple Pikmin - Vigilante
8. Captain Olimar - Seer
9. Louie - Miller

Olimar, Louie, and a small group of Pikmin set forth to explore the mysterious Submerged Castle. Just as their exploration had begun, a mysterious life form emerged from above. “Attacking it is futile! Krzzzt-zrrrk! Danger! Danger! Danger!” exclaimed the ship.

Night phases are 24 hours long. During night phases the Waterwraith and co. (wolves) wreak havoc by deciding on a player to smash (kill). This is done by PM-ing the host. Special human roles also have night actions. Olimar can stay calm and focused in the sight of danger (seer) and for some reason the purple Pikmin is the only one able to do damage (vigi).

Night phase music:
Spoiler
[close]

Day phases will also be called “sublevels.” For example: Day 1 (Sublevel 1). As the game progresses, so does the sublevel. During day phases all living players vote on a target to lynch.

Day phase music:
Spoiler
[close]

Part of what makes treading the waters of the Submerged Castle so unsettling is not knowing when the Waterwraith will appear. Since night is brought on by the Waterwraith appearing, day phases may last 24 hours, 36 hours, or 48 hours, at the decision of the wolves. Note: they cannot choose the same two phase durations back-to-back. This must be decided and PM'd to the host during the night prior (it defaults to 48 hours). You had better get your work done before the wraith appears.

Wolves win when the number of living players is equal to the number of wolves. Humans win when both wolves are dead.

Night start. No cardflips happen upon death.

The postgame topic will get a special video made from recorded and annotated gameplay footage reenacting the course of the game.

4
The Werewolf Game / Re: TWG CV Sign-ups
« on: April 24, 2018, 10:24:04 PM »
thinking about it now, maybe doing a poll in the post game instead of making posts would have been a better idea

But the post-game is for post-game discussion, hence why the two topics are different topics.

5
The Werewolf Game / Re: TWG CV Sign-ups
« on: April 24, 2018, 05:42:00 PM »
Oh well yours was first so I guess that one doesn't count. Posting interest was dying off anyway.

6
The Werewolf Game / Re: TWG CV Sign-ups
« on: April 24, 2018, 04:52:36 PM »
Gosh darn it Olimar, I was spamming postgame so that we could do host sign-ups before player sign-ups. I guess it is okay to have these sign-ups here now, but I still plan on creating a host sign-ups topic later today.

I was referring to this:


7
Bump. How’s this coming along, guys?

8
The Werewolf Game / TWG CV Sign-ups
« on: April 24, 2018, 08:27:50 AM »
Enough spamming the postgame. Let’s go.

Players
1. Olimar12345
2. BlackDragonSlayer
3. Trasdegi
4. ThatHiddenCharacter
5. BrainyLucario
6. Toby
7. blueflower999
8. Greg

Hosts
1. Olimar

9
The Werewolf Game / Re: TWG CIV: frikin sombra Post Game
« on: April 24, 2018, 03:57:40 AM »
hi there FA

so how about it?

10
The Werewolf Game / Re: TWG CIV: frikin sombra Post Game
« on: April 23, 2018, 04:45:50 PM »
I’m interested.

11
Off-Topic / Re: The Birthday Topic
« on: April 23, 2018, 04:45:18 PM »
Happy birthday, Mikey!

12
The Werewolf Game / Re: TWG CIV: frikin sombra Post Game
« on: April 23, 2018, 05:04:55 AM »
See, breaking the rules gets you MVP  8)

13
The Werewolf Game / Re: TWG CIV: frikin sombra
« on: April 23, 2018, 12:30:34 AM »
mikey. what are you doing. you are dead and have no authority to be dead posting. Quit it.

14
First things first: Whenever you submit something, please post a reference to the specific track you're arranging so that people who are unfamiliar with the track can have something to compare it to, like this:

(I'm not a PMD player, so I'm hoping that this is the correct track)

Secondly, I've taken the time to correct the formatting of you .mus file. MAke sure that you create a PDF from this file, as all three files need to match.
https://www.dropbox.com/s/vg16gfbw6mm9sox/TLR%20%282%2912345.mus?dl=0
Notice where I used italic/bold text. "Pokémon" needs the é. Also, the "by" in the composer/arranger fields needs to be lowercase.

Thirdly, Trasdegi is correct. Much of what you have would simply be too overwhelming for a single person to play on the piano. Many of the 16th note parts cannot be played in addition to the other things your asking as well. Also, that crescendo in the LH in measure 1 is impossible for a pianist to play, since you can't increase the volume of a held note on the piano.

15
How do you get rid of the Pno.
See this: http://forum.ninsheetmusic.org/index.php?topic=9993.msg398269#new

Pages beyond the first should have the copyright info and website name as well.!

Incorrect. This info only belongs on the first page. See the guidelines!

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