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Messages - Rwars

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1
Submissions / Re: [NES] Sweet Home - "Battle" by Rwars
« on: November 16, 2017, 05:09:36 PM »
Hm, I was talking to someone earlier, and they did give me a suggestion for the LH. Since repeating two notes is easier than one, especially with 16th notes, I wanted to suggest if it would be a good idea to make the LH more playable by repeating both the upper and bottom octave notes kinda like so.

2
Submissions / Re: [NES] Sweet Home - "Cave Theme" by Rwars
« on: November 15, 2017, 02:06:51 AM »
There we go. Changed the remaining flats into sharps, and changed the time signature. Anything else, perhaps?

3
Submissions / Re: [NES] Sweet Home - "Cave Theme" by Rwars
« on: November 14, 2017, 06:14:54 PM »
I've reworked the spellings, and finally added the dynamic mark. Don't know how that escaped me the first time around.

- From what I can tell from the original, M.4+ is faster than M. 1-3.
You seem to be correct, it does speed up a bit there, actually. I'm not sure on what it speeds up to, though.

4
Submissions / Re: [NES] Sweet Home - "Cave Theme" by Rwars
« on: November 08, 2017, 09:32:33 PM »

5
Submissions / Re: [NES] Sweet Home - "Battle" by Rwars
« on: November 08, 2017, 09:01:29 PM »
This is unrelated, but could you please explain why your submission is titled, "Battle", while the sheet itself is titled, "Battle Theme"? I think the initial would be simpler.
This thread has been open for 2 or so months, and somehow I've never noticed that. I should probably see if there is a way to change this submission's title to "Battle Theme", since making it just "Battle" wouldn't go with the other tracks I already have up, like "Fresco Theme" or "Basement Theme"...

- those 16th systems in the LH; change it to a 16th (up) - 16th - 8th - 8th note pattern. It will easier on the fingers at this tempo, even if it is rhythmically inaccurate
Oh? What do you mean by this? Are you saying that instead of being four 16ths, followed by two 8ths, that it should be instead two 16th notes, then three 8th notes?

6
Submissions / Re: [NES] Sweet Home - "Battle" by Rwars
« on: November 08, 2017, 05:53:39 PM »
Do you mind giving me a bit of an suggestion on how I could simplify the song further? Could turning the entire LH into 8th notes work?

7
Personal Arrangement Threads / Re: Rwars' Arrangements
« on: September 28, 2017, 08:59:47 PM »
Excellent work, Rwars! It's always a feeling of accomplishment to finish an entire game's OST single-handedly! Thank you for providing for the site!

In other news, guys, if you're reading this, Resident Evil began as a remake of Sweet Home. That's interesting, even if I don't know much about either.

Have you thought about any new games to arrange for, Rwars?

Thanks, but yeah, Resident Evil was going to be a remake of Sweet Home, but that's really all I heard about that, although both games are pretty amazing, with Sweet Home probably being one of the best games for the system, especially when compared to other RPGs and such.

And honestly, I dunno what to arrange next, but it'll probably be another NES game or something.

8
Personal Arrangement Threads / Re: Rwars' Arrangements
« on: September 28, 2017, 08:10:06 PM »
Updated to showcase what I've finished since then. I believe I have the whole game done now, and honestly, I'm surprised to see such a project of mine done.

9
Submissions / Re: [NES] Sweet Home - "Battle" by Rwars
« on: September 28, 2017, 05:07:50 PM »
Simplified the LH now; instead of it being constant 16ths, it now has 8th notes for beats 2 and 4.

10
Archive / Re: [NES] Sweet Home - "Final Battle" by Rwars
« on: September 24, 2017, 09:10:30 PM »
- The url should be https://www.NinSheetMusic.org/

Ah, the one thing I usually have trouble remembering.
But yeah, there we go, everything ever has been fixed. Anything else, I wonder?

11
Archive / Re: [NES] Sweet Home - "Final Battle" by Rwars
« on: September 18, 2017, 09:03:45 PM »
Moved. I was thinking of moving the entire RH into bass clef, but I figured it would be better to stay treble.

12
Archive / Re: [NES] Sweet Home - "Final Battle" by Rwars
« on: September 04, 2017, 01:34:07 AM »
from measures 6 and on I'm not hearing a half note voice and an eight note voice but two voices imitating eachother. Notating it as such would get rid of the clashing beaming as well.

Right, right, all fixed now.

13
Archive / Re: [NES] Sweet Home - "Final Battle" by Rwars
« on: September 03, 2017, 08:41:22 PM »

14
Submissions / Re: [NES] Sweet Home - "Battle" by Rwars
« on: September 02, 2017, 09:45:41 PM »
The DC is now fixed.

15
Submissions / Re: [NES] Sweet Home - "Battle" by Rwars
« on: September 02, 2017, 08:20:49 PM »
That LH part in general is very demanding to be used like that throughout the piece. I would recommend simplifying it for the sake of the pianist.

Hmm.. How should I simplify it, do you think? Maybe removing every other 16th note and change it to a series of 8th notes?

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