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Show posts MenuQuote from: TheZeldaPianist275 on March 20, 2024, 06:52:16 AMTWG: Rock, Paper, ScissorsMy only suggestion to modify this game is to make it so that each person can only be revived once; otherwise, you can end up in a situation where one faction is able to dominate by being able to revive over and over again (especially if someone is able to trick another faction's reviver into reviving someone from their own team rather than the reviver's team).
Quote from: mastersuperfan on March 20, 2024, 06:20:45 PMIt's two mislynches in a row for wolves to win. The wolves functionally do have nightkills, but they're delayed until the end of the next day: one wolf dying and one human-to-wolf conversion = same number of wolves, one fewer human.Ok, yeah, I definitely misread some stuff (I'm still tired) Agree that it seems fairly balanced and not sure of any suggestions for changes.
Quote from: mastersuperfan on March 18, 2024, 05:54:10 PMTWG: ParasiteSo, if I'm understanding the mechanics correctly, it would take 4 lynches for the wolves to achieve parity assuming none of the wolves are lynched. Under this assumption, my initial inclination is that condition (1), although it does provide a super interesting dynamic to the game, is extremely unfavorable to the wolves since they both need to avoid getting lynched and having their picked human get lynched (which gets more and more difficult as the game goes on).
Quote from: SpecsFlyer17 on March 18, 2024, 01:50:39 PMApril Fools Challenge...what
1. Mute Wolf
2. Mute Wolf
3. Mute Human
4. Mute Human
5. Mute Human
6. Mute Human
7. Mute Human
8. Mute Human
Nightless game.
Mute players cannot talk in the thread nor in PMs.
Mute players can vote by PMing the host their choice.
Humans win when wolfs are eliminated.
Wolfs win at parity.
Quote from: mastersuperfan on March 12, 2024, 09:43:58 AMTWG: Operation BananaJust saw this. It seems like a super interesting idea; but as of right now, it seems much easier for the wolves to win, since they can either win by parity or barrel shenanigans. For balance with 8 players, I think it would be a good idea to limit the wolf team to a max of 2 successful kills. Otherwise, in theory, wolves could win by end of Night 2 without humans being able to do much about it.
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